/*global console */ var core = require('./core'), mesh = require('./mesh'), extras = require('./extras'), utils = require('./core/utils'); /** * @class * @name PIXI.SpriteBatch * @see {@link PIXI.ParticleContainer} * @throws {ReferenceError} SpriteBatch does not exist any more, please use the new ParticleContainer instead. */ core.SpriteBatch = function() { throw new ReferenceError('SpriteBatch does not exist any more, please use the new ParticleContainer instead.'); }; /** * @class * @name PIXI.AssetLoader * @see {@link PIXI.loaders.Loader} * @throws {ReferenceError} The loader system was overhauled in pixi v3, please see the new PIXI.loaders.Loader class. */ core.AssetLoader = function() { throw new ReferenceError('The loader system was overhauled in pixi v3, please see the new PIXI.loaders.Loader class.'); }; Object.defineProperties(core, { /** * @class * @name PIXI.Stage * @see {@link PIXI.Container} * @deprecated since version 3.0 */ Stage: { get: function() { console.warn('You do not need to use a PIXI Stage any more, you can simply render any container.'); return core.Container; } }, /** * @class * @name PIXI.DisplayObjectContainer * @see {@link PIXI.Container} * @deprecated since version 3.0 */ DisplayObjectContainer: { get: function() { console.warn('DisplayObjectContainer has been shortened to Container, please use Container from now on.'); return core.Container; } }, /** * @class * @name PIXI.Strip * @see {@link PIXI.mesh.Mesh} * @deprecated since version 3.0 */ Strip: { get: function() { console.warn('The Strip class has been renamed to Mesh, please use Mesh from now on.'); return mesh.Mesh; } }, /** * @class * @name PIXI.MovieClip * @see {@link PIXI.MovieClip} * @deprecated since version 3.0 */ MovieClip: { get: function() { console.warn('The MovieClip class has been moved to extras.MovieClip, please use extras.MovieClip from now on.'); return extras.MovieClip; } }, /** * @class * @name PIXI.TilingSprite * @see {@link PIXI.TilingSprite} * @deprecated since version 3.0 */ TilingSprite: { get: function() { console.warn('The TilingSprite class has been moved to extras.TilingSprite, please use extras.TilingSprite from now on.'); return extras.TilingSprite; } }, /** * @class * @name PIXI.TextureCache * @see {@link PIXI.utils.TextureCache} * @deprecated since version 3.0 */ TextureCache: { get: function() { console.warn('The TextureCache class has been moved to utils.TextureCache, please use utils.TextureCache from now on.'); return utils.TextureCache; } }, /** * @class * @name PIXI.BitmapText * @see {@link PIXI.extras.BitmapText} * @deprecated since version 3.0 */ BitmapText: { get: function() { console.warn('The BitmapText class has been moved to extras.BitmapText, please use extras.BitmapText from now on.'); return extras.BitmapText; } }, /** * @class * @name PIXI.blendModes * @see {@link PIXI.BLEND_MODES} * @deprecated since version 3.0 */ blendModes: { get: function() { console.warn('The blendModes has been moved to BLEND_MODES, please use BLEND_MODES from now on.'); return core.BLEND_MODES; } } }); /** * @method * @name PIXI.Sprite#setTexture * @see {@link PIXI.Sprite#texture} * @deprecated since version 3.0 */ core.Sprite.prototype.setTexture = function(texture) { this.texture = texture; console.warn('setTexture is now deprecated, please use the texture property, e.g : sprite.texture = texture;'); }; /** * @method * @name PIXI.extras.BitmapText#setText * @see {@link PIXI.BitmapText#text} * @deprecated since version 3.0 */ extras.BitmapText.prototype.setText = function(text) { this.text = text; console.warn('setText is now deprecated, please use the text property, e.g : myBitmapText.text = \'my text\';'); }; /** * @method * @name PIXI.Text#setText * @see {@link PIXI.Text#text} * @deprecated since version 3.0 */ core.Text.prototype.setText = function(text) { this.text = text; console.warn('setText is now deprecated, please use the text property, e.g : myText.text = \'my text\';'); }; /** * @method * @name PIXI.Texture#setFrame * @see {@link PIXI.Texture#setFrame} * @deprecated since version 3.0 */ core.Texture.prototype.setFrame = function(frame) { this.frame = frame; console.warn('setFrame is now deprecated, please use the frame property, e.g : myTexture.frame = frame;'); };