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pixi.js / src / filters / dot / DotScreenFilter.js
@Chad Engler Chad Engler on 25 Jan 2015 1 KB convert more filters
var core = require('../../core');

/**
 * @author Mat Groves http://matgroves.com/ @Doormat23
 * original filter: https://github.com/evanw/glfx.js/blob/master/src/filters/fun/dotscreen.js
 */

/**
 * This filter applies a dotscreen effect making display objects appear to be made out of
 * black and white halftone dots like an old printer.
 *
 * @class
 * @extends AbstractFilter
 * @namespace PIXI.filters
 */
function DotScreenFilter()
{
    core.AbstractFilter.call(this,
        // vertex shader
        null,
        // fragment shader
        require('fs').readFileSync(__dirname + '/dotScreen.frag', 'utf8'),
        // custom uniforms
        {
            scale:      { type: '1f', value: 1 },
            angle:      { type: '1f', value: 5 },
            dimensions: { type: '4fv', value: [0, 0, 0, 0] }
        }
    );
}

DotScreenFilter.prototype = Object.create(core.AbstractFilter.prototype);
DotScreenFilter.prototype.constructor = DotScreenFilter;
module.exports = DotScreenFilter;

Object.defineProperties(DotScreenFilter.prototype, {
    /**
     * The scale of the effect.
     * @member {number}
     * @memberof DotScreenFilter#
     */
    scale: {
        get: function ()
        {
            return this.uniforms.scale.value;
        },
        set: function (value)
        {
            this.uniforms.scale.value = value;
        }
    },

    /**
     * The radius of the effect.
     * @member {number}
     * @memberof DotScreenFilter#
     */
    angle: {
        get: function ()
        {
            return this.uniforms.angle.value;
        },
        set: function (value)
        {
            this.uniforms.angle.value = value;
        }
    }
});