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pixi.js / src / core / renderers / webgl / utils / ObjectRenderer.js
@mathew groves mathew groves on 23 Jan 2015 719 bytes big changes

var WebGLManager = require('../managers/WebGLManager');

/**
 *
 * @class
 * @private
 * @namespace PIXI
 * @param renderer {WebGLRenderer} The renderer this object renderer works for.
 */
function ObjectRenderer(renderer)
{
    WebGLManager.call(this, renderer);
}


ObjectRenderer.prototype = Object.create(WebGLManager.prototype);
ObjectRenderer.prototype.constructor = ObjectRenderer;
module.exports = ObjectRenderer;

ObjectRenderer.prototype.start = function ()
{
    // set the shader..
};

ObjectRenderer.prototype.stop = function ()
{
    this.flush();
};

ObjectRenderer.prototype.flush = function ()
{
    // flush!
};

ObjectRenderer.prototype.render = function (/* object */)
{
    // render the object
};