/**
*
* @class
* @private
* @namespace PIXI
* @param renderer {WebGLRenderer} The renderer this object renderer works for.
*/
function ObjectRenderer(renderer)
{
/**
* The renderer used by this object renderer.
*
* @member {WebGLRenderer}
*/
this.renderer = renderer;
}
ObjectRenderer.prototype.constructor = ObjectRenderer;
module.exports = ObjectRenderer;
ObjectRenderer.prototype.start = function ()
{
// set the shader..
};
ObjectRenderer.prototype.stop = function ()
{
// flush!
};
ObjectRenderer.prototype.flush = function ()
{
// flush!
};
ObjectRenderer.prototype.render = function (/* object */)
{
// render the object
};
ObjectRenderer.prototype.destroy = function ()
{
this.renderer = null;
};