/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
/**
* The sprite sheet loader is used to load in JSON sprite sheet data
* To generate the data you can use http://www.codeandweb.com/texturepacker and publish the "JSON" format
* There is a free version so thats nice, although the paid version is great value for money.
* It is highly recommended to use Sprite sheets (also know as texture atlas") as it means sprite"s can be batched and drawn together for highly increased rendering speed.
* Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
* This loader will also load the image file that the Spritesheet points to as well as the data.
* When loaded this class will dispatch a "loaded" event
* @class SpriteSheetLoader
* @extends EventTarget
* @constructor
* @param {String} url the url of the sprite sheet JSON file
* @param {Boolean} crossorigin
*/
PIXI.JsonLoader = function (url, crossorigin) {
PIXI.EventTarget.call(this);
this.url = url;
this.baseUrl = url.replace(/[^\/]*$/, "");
this.crossorigin = crossorigin;
};
// constructor
PIXI.JsonLoader.constructor = PIXI.JsonLoader;
/**
* This will begin loading the JSON file
*/
PIXI.JsonLoader.prototype.load = function () {
this.ajaxRequest = new AjaxRequest();
var scope = this;
this.ajaxRequest.onreadystatechange = function () {
scope.onJSONLoaded();
};
this.ajaxRequest.open("GET", this.url, true);
if (this.ajaxRequest.overrideMimeType) this.ajaxRequest.overrideMimeType("application/json");
this.ajaxRequest.send(null);
};
/**
* Invoke when JSON file is loaded
* @private
*/
PIXI.JsonLoader.prototype.onJSONLoaded = function () {
if (this.ajaxRequest.readyState == 4) {
if (this.ajaxRequest.status == 200 || window.location.href.indexOf("http") == -1) {
this.json = JSON.parse(this.ajaxRequest.responseText);
this.onLoaded();
} else {
this.onError();
}
}
};
/**
* Invoke when json file loaded
* @private
*/
PIXI.JsonLoader.prototype.onLoaded = function () {
this.dispatchEvent({
type: "loaded",
content: this
});
};
/**
* Invoke when error occured
* @private
*/
PIXI.JsonLoader.prototype.onError = function () {
this.dispatchEvent({
type: "error",
content: this
});
};