/** * @author Mat Groves http://matgroves.com/ @Doormat23 */ PIXI.RGBSplitFilter = function() { PIXI.AbstractFilter.call( this ); this.passes = [this]; // set the uniforms this.uniforms = { red: {type: '2f', value: {x:20, y:20}}, green: {type: '2f', value: {x:-20, y:20}}, blue: {type: '2f', value: {x:20, y:-20}}, dimensions: {type: '4fv', value:[0,0,0,0]} }; this.fragmentSrc = [ "precision mediump float;", "varying vec2 vTextureCoord;", "varying float vColor;", "uniform vec2 red;", "uniform vec2 green;", "uniform vec2 blue;", "uniform vec4 dimensions;", "uniform sampler2D uSampler;", "void main(void) {", "gl_FragColor.r = texture2D(uSampler, vTextureCoord + red/dimensions.xy).r;", "gl_FragColor.g = texture2D(uSampler, vTextureCoord + green/dimensions.xy).g;", "gl_FragColor.b = texture2D(uSampler, vTextureCoord + blue/dimensions.xy).b;", "gl_FragColor.a = texture2D(uSampler, vTextureCoord).a;", "}" ]; } PIXI.RGBSplitFilter.prototype = Object.create( PIXI.AbstractFilter.prototype ); PIXI.RGBSplitFilter.prototype.constructor = PIXI.RGBSplitFilter; Object.defineProperty(PIXI.RGBSplitFilter.prototype, 'angle', { get: function() { return this.uniforms.blur.value / (1/7000); }, set: function(value) { //this.padding = value; this.uniforms.blur.value = (1/7000) * value; } });