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@Mat Groves Mat Groves on 2 Nov 2013 15 KB Docs updated
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                        <h1 class="file-heading">File: src/pixi/text/Text.js</h1>

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    <pre class="code prettyprint linenums">
/**
 * @author Mat Groves http://matgroves.com/ @Doormat23
 */

/**
 * A Text Object will create a line(s) of text to split a line you can use &quot;\n&quot;
 *
 * @class Text
 * @extends Sprite
 * @constructor
 * @param text {String} The copy that you would like the text to display
 * @param [style] {Object} The style parameters
 * @param [style.font] {String} default &quot;bold 20pt Arial&quot; The style and size of the font
 * @param [style.fill=&quot;black&quot;] {Object} A canvas fillstyle that will be used on the text eg &quot;red&quot;, &quot;#00FF00&quot;
 * @param [style.align=&quot;left&quot;] {String} An alignment of the multiline text (&quot;left&quot;, &quot;center&quot; or &quot;right&quot;)
 * @param [style.stroke] {String} A canvas fillstyle that will be used on the text stroke eg &quot;blue&quot;, &quot;#FCFF00&quot;
 * @param [style.strokeThickness=0] {Number} A number that represents the thickness of the stroke. Default is 0 (no stroke)
 * @param [style.wordWrap=false] {Boolean} Indicates if word wrap should be used
 * @param [style.wordWrapWidth=100] {Number} The width at which text will wrap
 */
PIXI.Text = function(text, style)
{
    this.canvas = document.createElement(&quot;canvas&quot;);
    this.context = this.canvas.getContext(&quot;2d&quot;);
    PIXI.Sprite.call(this, PIXI.Texture.fromCanvas(this.canvas));

    this.setText(text);
    this.setStyle(style);

    this.updateText();
    this.dirty = false;
};

// constructor
PIXI.Text.prototype = Object.create(PIXI.Sprite.prototype);
PIXI.Text.prototype.constructor = PIXI.Text;

/**
 * Set the style of the text
 *
 * @method setStyle
 * @param [style] {Object} The style parameters
 * @param [style.font=&quot;bold 20pt Arial&quot;] {String} The style and size of the font
 * @param [style.fill=&quot;black&quot;] {Object} A canvas fillstyle that will be used on the text eg &quot;red&quot;, &quot;#00FF00&quot;
 * @param [style.align=&quot;left&quot;] {String} An alignment of the multiline text (&quot;left&quot;, &quot;center&quot; or &quot;right&quot;)
 * @param [style.stroke=&quot;black&quot;] {String} A canvas fillstyle that will be used on the text stroke eg &quot;blue&quot;, &quot;#FCFF00&quot;
 * @param [style.strokeThickness=0] {Number} A number that represents the thickness of the stroke. Default is 0 (no stroke)
 * @param [style.wordWrap=false] {Boolean} Indicates if word wrap should be used
 * @param [style.wordWrapWidth=100] {Number} The width at which text will wrap
 */
PIXI.Text.prototype.setStyle = function(style)
{
    style = style || {};
    style.font = style.font || &quot;bold 20pt Arial&quot;;
    style.fill = style.fill || &quot;black&quot;;
    style.align = style.align || &quot;left&quot;;
    style.stroke = style.stroke || &quot;black&quot;; //provide a default, see: https://github.com/GoodBoyDigital/pixi.js/issues/136
    style.strokeThickness = style.strokeThickness || 0;
    style.wordWrap = style.wordWrap || false;
    style.wordWrapWidth = style.wordWrapWidth || 100;
    this.style = style;
    this.dirty = true;
};

/**
 * Set the copy for the text object. To split a line you can use &quot;\n&quot;
 *
 * @methos setText
 * @param {String} text The copy that you would like the text to display
 */
PIXI.Text.prototype.setText = function(text)
{
    this.text = text.toString() || &quot; &quot;;
    this.dirty = true;
};

/**
 * Renders text
 *
 * @method updateText
 * @private
 */
PIXI.Text.prototype.updateText = function()
{
	this.context.font = this.style.font;

	var outputText = this.text;

	// word wrap
	// preserve original text
	if(this.style.wordWrap)outputText = this.wordWrap(this.text);

	//split text into lines
	var lines = outputText.split(/(?:\r\n|\r|\n)/);

	//calculate text width
	var lineWidths = [];
	var maxLineWidth = 0;
	for (var i = 0; i &lt; lines.length; i++)
	{
		var lineWidth = this.context.measureText(lines[i]).width;
		lineWidths[i] = lineWidth;
		maxLineWidth = Math.max(maxLineWidth, lineWidth);
	}
	this.canvas.width = maxLineWidth + this.style.strokeThickness;

	//calculate text height
	var lineHeight = this.determineFontHeight(&quot;font: &quot; + this.style.font  + &quot;;&quot;) + this.style.strokeThickness;
	this.canvas.height = lineHeight * lines.length;

	//set canvas text styles
	this.context.fillStyle = this.style.fill;
	this.context.font = this.style.font;

	this.context.strokeStyle = this.style.stroke;
	this.context.lineWidth = this.style.strokeThickness;

	this.context.textBaseline = &quot;top&quot;;

	//draw lines line by line
	for (i = 0; i &lt; lines.length; i++)
	{
		var linePosition = new PIXI.Point(this.style.strokeThickness / 2, this.style.strokeThickness / 2 + i * lineHeight);

		if(this.style.align == &quot;right&quot;)
		{
			linePosition.x += maxLineWidth - lineWidths[i];
		}
		else if(this.style.align == &quot;center&quot;)
		{
			linePosition.x += (maxLineWidth - lineWidths[i]) / 2;
		}

		if(this.style.stroke &amp;&amp; this.style.strokeThickness)
		{
			this.context.strokeText(lines[i], linePosition.x, linePosition.y);
		}

		if(this.style.fill)
		{
			this.context.fillText(lines[i], linePosition.x, linePosition.y);
		}
	}

    this.updateTexture();
};

/**
 * Updates texture size based on canvas size
 *
 * @method updateTexture
 * @private
 */
PIXI.Text.prototype.updateTexture = function()
{
    this.texture.baseTexture.width = this.canvas.width;
    this.texture.baseTexture.height = this.canvas.height;
    this.texture.frame.width = this.canvas.width;
    this.texture.frame.height = this.canvas.height;

  	this._width = this.canvas.width;
    this._height = this.canvas.height;

    PIXI.texturesToUpdate.push(this.texture.baseTexture);
};

/**
 * Updates the transfor of this object
 *
 * @method updateTransform
 * @private
 */
PIXI.Text.prototype.updateTransform = function()
{
	if(this.dirty)
	{
		this.updateText();
		this.dirty = false;
	}

	PIXI.Sprite.prototype.updateTransform.call(this);
};

/*
 * http://stackoverflow.com/users/34441/ellisbben
 * great solution to the problem!
 *
 * @method determineFontHeight
 * @param fontStyle {Object}
 * @private
 */
PIXI.Text.prototype.determineFontHeight = function(fontStyle)
{
	// build a little reference dictionary so if the font style has been used return a
	// cached version...
	var result = PIXI.Text.heightCache[fontStyle];

	if(!result)
	{
		var body = document.getElementsByTagName(&quot;body&quot;)[0];
		var dummy = document.createElement(&quot;div&quot;);
		var dummyText = document.createTextNode(&quot;M&quot;);
		dummy.appendChild(dummyText);
		dummy.setAttribute(&quot;style&quot;, fontStyle + &#x27;;position:absolute;top:0;left:0&#x27;);
		body.appendChild(dummy);

		result = dummy.offsetHeight;
		PIXI.Text.heightCache[fontStyle] = result;

		body.removeChild(dummy);
	}

	return result;
};

/**
 * A Text Object will apply wordwrap
 *
 * @method wordWrap
 * @param text {String}
 * @private
 */
PIXI.Text.prototype.wordWrap = function(text)
{
	// search good wrap position
	var searchWrapPos = function(ctx, text, start, end, wrapWidth)
	{
		var p = Math.floor((end-start) / 2) + start;
		if(p == start) {
			return 1;
		}

		if(ctx.measureText(text.substring(0,p)).width &lt;= wrapWidth)
		{
			if(ctx.measureText(text.substring(0,p+1)).width &gt; wrapWidth)
			{
				return p;
			}
			else
			{
				return arguments.callee(ctx, text, p, end, wrapWidth);
			}
		}
		else
		{
			return arguments.callee(ctx, text, start, p, wrapWidth);
		}
	};

	var lineWrap = function(ctx, text, wrapWidth)
	{
		if(ctx.measureText(text).width &lt;= wrapWidth || text.length &lt; 1)
		{
			return text;
		}
		var pos = searchWrapPos(ctx, text, 0, text.length, wrapWidth);
		return text.substring(0, pos) + &quot;\n&quot; + arguments.callee(ctx, text.substring(pos), wrapWidth);
	};

	var result = &quot;&quot;;
	var lines = text.split(&quot;\n&quot;);
	for (var i = 0; i &lt; lines.length; i++)
	{
		result += lineWrap(this.context, lines[i], this.style.wordWrapWidth) + &quot;\n&quot;;
	}

	return result;
};

/**
 * Destroys this text object
 *
 * @method destroy
 * @param destroyTexture {Boolean}
 */
PIXI.Text.prototype.destroy = function(destroyTexture)
{
	if(destroyTexture)
	{
		this.texture.destroy();
	}

};

PIXI.Text.heightCache = {};

    </pre>
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