<!DOCTYPE HTML>
<html>
<head>
	<title>pixi.js example 14 - Masking</title>
	<style>
		body {
			margin: 0;
			padding: 0;
			background-color: #000000;
		}
	</style>
	<script src="../../bin/pixi.dev.js"></script>
</head>
<body>
	<script>
	// create an new instance of a pixi stage
	var stage = new PIXI.Stage(0xFFFFFF, true);
	stage.interactive = true;
	var bg = PIXI.Sprite.fromImage("BGrotate.jpg");
	bg.anchor.x = 0.5;
	bg.anchor.y = 0.5;
	bg.position.x = 620/2;
	bg.position.y = 380/2;
	//stage.addChild(bg);
	
	//stage.addChild(bgFront);
	// create a renderer instance
	var renderer = PIXI.autoDetectRenderer(620, 380);
	renderer.view.style.position = "absolute"
	renderer.view.style.marginLeft = "-310px";
	renderer.view.style.marginTop = "-190px";
	renderer.view.style.top = "50%";
	renderer.view.style.left = "50%";
	renderer.view.style.display = "block";
	// add render view to DOM
	document.body.appendChild(renderer.view);
	// lets create moving shape
	var mask2 = new PIXI.Graphics();
	mask2.beginFill(0);
	mask2.drawCircle(620/2, 380/2, 300)
	var container = new PIXI.DisplayObjectContainer();
	stage.addChild(container);
	container.addChild(bg);
	container.mask = mask2;
	for (var i = 0; i < 4; i++) 
	{
		var bear = PIXI.Sprite.fromImage("panda.png");
		
		var mask1 = new PIXI.Graphics();
		mask1.beginFill(0);
		mask1.drawRect(20, 40, 100, 100)
		bear.mask = mask1;
		bear.addChild(mask1);
		container.addChild(bear);
		bear.position.x = i * 50;
	};
	
	var count = 0;
	stage.click = stage.tap = function()
	{
		if(!container.filter)
		{
			container.mask = thing;
		}
		else
		{
			container.mask = null;
		}
	}
	/*
	 * Add a pixi Logo!
	 */
	var logo = PIXI.Sprite.fromImage("../../logo_small.png")
	stage.addChild(logo);
	logo.anchor.x = 1;
	logo.position.x = 620
	logo.scale.x = logo.scale.y = 0.5;
	logo.position.y = 320
	logo.interactive = true;
	logo.buttonMode = true;
	logo.click = logo.tap = function()
	{
		window.open("https://github.com/GoodBoyDigital/pixi.js", "_blank")
	}
	var help = new PIXI.Text("Click to turn masking on / off.", {font:"bold 12pt Arial", fill:"white"});
	help.position.y = 350;
	help.position.x = 10;
	stage.addChild(help);
	requestAnimFrame(animate);
	function animate() {
		bg.rotation += 0.01;
	
		count += 0.1;
	    renderer.render(stage);
	    requestAnimFrame( animate );
	}
	</script>
	</body>
</html>