var ResourceLoader = require('resource-loader'),
textureParser = require('./textureParser'),
spritesheetParser = require('./spritesheetParser'),
spineAtlasParser = require('./spineAtlasParser'),
bitmapFontParser = require('./bitmapFontParser');
/**
*
* The new loader, extends Resource Loader by Chad Engler : https://github.com/englercj/resource-loader
*
* ```js
* var loader = new PIXI.loader();
*
* loader.add('spineboy',"data/spineboy.json");
*
* loader.once('complete',onAssetsLoaded);
*
* loader.load();
* ```
*
* @class
* @extends ResourceLoader
* @memberof PIXI.loaders
*/
var Loader = function()
{
ResourceLoader.call(this);
// parse any json strings into objects
this.use(ResourceLoader.middleware.parsing.json())
// parse any blob into more usable objects (e.g. Image)
.use(ResourceLoader.middleware.parsing.blob())
// parse any Image objects into textures
.use(textureParser())
// parse any spritesheet data into multiple textures
.use(spritesheetParser())
// parse any spine data into a spine object
.use(spineAtlasParser())
// parse any spritesheet data into multiple textures
.use(bitmapFontParser());
};
Loader.prototype = Object.create(ResourceLoader.prototype);
Loader.prototype.constructor = Loader;
module.exports = Loader;