/**
* Represents the update priorities used by internal PIXI classes when registered with
* the {@link PIXI.Ticker} object. Higher priority items are updated first and lower
* priority items, such as render, should go later.
*
* @static
* @constant
* @name UPDATE_PRIORITY
* @memberof PIXI
* @type {object}
* @property {number} INTERACTION=50 Highest priority, used for {@link PIXI.interaction.InteractionManager}
* @property {number} HIGH=25 High priority updating, {@link PIXI.VideoBaseTexture} and {@link PIXI.AnimatedSprite}
* @property {number} NORMAL=0 Default priority for ticker events, see {@link PIXI.Ticker#add}.
* @property {number} LOW=-25 Low priority used for {@link PIXI.Application} rendering.
* @property {number} UTILITY=-50 Lowest priority used for {@link PIXI.prepare.BasePrepare} utility.
*/
export const UPDATE_PRIORITY = {
INTERACTION: 50,
HIGH: 25,
NORMAL: 0,
LOW: -25,
UTILITY: -50,
};