/** * Represents the update priorities used by internal PIXI classes when registered with * the {@link PIXI.ticker.Ticker} object. Higher priority items are updated first and lower * priority items, such as render, should go later. * * @static * @constant * @name UPDATE_PRIORITY * @memberof PIXI.ticker * @type {object} * @property {number} INTERACTION=50 Highest priority, used for {@link PIXI.interaction.InteractionManager} * @property {number} HIGH=25 High priority updating, {@link PIXI.VideoBaseTexture} and {@link PIXI.AnimatedSprite} * @property {number} NORMAL=0 Default priority for ticker events, see {@link PIXI.ticker.Ticker#add}. * @property {number} LOW=-25 Low priority used for {@link PIXI.Application} rendering. * @property {number} UTILITY=-50 Lowest priority used for {@link PIXI.prepare.BasePrepare} utility. */ export const UPDATE_PRIORITY = { INTERACTION: 50, HIGH: 25, NORMAL: 0, LOW: -25, UTILITY: -50, };