import { Filter } from '@pixi/core'; import vertex from './fxaa.vert'; import fragment from './fxaa.frag'; /** * * Basic FXAA implementation based on the code on geeks3d.com with the * modification that the texture2DLod stuff was removed since it's * unsupported by WebGL. * * @see https://github.com/mitsuhiko/webgl-meincraft * * @class * @extends PIXI.Filter * @memberof PIXI.filters * */ export default class FXAAFilter extends Filter { /** * */ constructor() { // TODO - needs work super(vertex, fragment); } }