var AbstractFilter = require('./AbstractFilter'); /** * A Smart Blur Filter. * * @class * @extends AbstractFilter * @namespace PIXI */ function SmartBlurFilter() { AbstractFilter.call(this); this.fragmentSrc = [ 'precision mediump float;', 'varying vec2 vTextureCoord;', 'uniform sampler2D uSampler;', 'const vec2 delta = vec2(1.0/10.0, 0.0);', 'float random(vec3 scale, float seed) {', ' return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);', '}', 'void main(void) {', ' vec4 color = vec4(0.0);', ' float total = 0.0;', ' float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);', ' for (float t = -30.0; t <= 30.0; t++) {', ' float percent = (t + offset - 0.5) / 30.0;', ' float weight = 1.0 - abs(percent);', ' vec4 sample = texture2D(uSampler, vTextureCoord + delta * percent);', ' sample.rgb *= sample.a;', ' color += sample * weight;', ' total += weight;', ' }', ' gl_FragColor = color / total;', ' gl_FragColor.rgb /= gl_FragColor.a + 0.00001;', '}' ]; } SmartBlurFilter.prototype = Object.create(AbstractFilter.prototype); SmartBlurFilter.prototype.constructor = SmartBlurFilter; module.exports = SmartBlurFilter;