var Loader = require('asset-loader'), textureParser = require('./textureParser'), spritesheetParser = require('./spritesheetParser'), loader = new Loader(); loader // parse any json strings into objects .use(Loader.middleware.parsing.json()) // parse any blob into more usable objects (e.g. Image) .use(Loader.middleware.parsing.json()) // parse any Image objects into textures .use(textureParser()) // parse any spritesheet data into multiple textures .use(spritesheetParser()) module.exports = loader;