import Runner from 'mini-runner';
export default class TextureResource
{
constructor(source)
{
this.source = source;
this.loaded = false; // TODO rename to ready?
this.width = -1;
this.height = -1;
this.uploadable = true;
this.resourceUpdated = new Runner('resourceUpdated');
// create a prommise..
this.load = null;
}
destroy()
{
// somthing
}
}