import CONST from '../../../const'; /** * Generic Mask Stack data structure * @class * @memberof PIXI * @param gl {WebGLRenderingContext} The current WebGL drawing context * @param [object={}] {object} */ function mapWebGLDrawModesToPixi(gl, object={}) { object[CONST.DRAW_MODES.POINTS] = gl.POINTS; object[CONST.DRAW_MODES.LINES] = gl.LINES; object[CONST.DRAW_MODES.LINE_LOOP] = gl.LINE_LOOP; object[CONST.DRAW_MODES.LINE_STRIP] = gl.LINE_STRIP; object[CONST.DRAW_MODES.TRIANGLES] = gl.TRIANGLES; object[CONST.DRAW_MODES.TRIANGLE_STRIP] = gl.TRIANGLE_STRIP; object[CONST.DRAW_MODES.TRIANGLE_FAN] = gl.TRIANGLE_FAN; } export default mapWebGLDrawModesToPixi;