var EventData = require('./EventData');
/**
* Mixins event emitter functionality to an object.
*
* @mixin
* @namespace PIXI
* @example
* function MyEmitter() {}
*
* eventTarget.mixin(MyEmitter.prototype);
*
* var em = new MyEmitter();
* em.emit('eventName', 'some data', 'some more data', {}, null, ...);
*/
var tempEventObject = new EventData(null, null, {});
function eventTarget(obj)
{
/**
* Return a list of assigned event listeners.
*
* @param eventName {string} The events that should be listed.
* @return {Array} An array of listener functions
*/
obj.listeners = function listeners(eventName)
{
this._listeners = this._listeners || {};
return this._listeners[eventName] ? this._listeners[eventName].slice() : [];
};
/**
* Emit an event to all registered event listeners.
*
* @alias dispatchEvent
* @param eventName {string} The name of the event.
* @return {boolean} Indication if we've emitted an event.
*/
obj.emit = obj.dispatchEvent = function emit(eventName, data)
{
this._listeners = this._listeners || {};
// fast return when there are no listeners
if (!this._listeners[eventName])
{
return;
}
//backwards compat with old method ".emit({ type: 'something' })"
//lets not worry about old ways of using stuff for v3
/*
if (typeof eventName === 'object')
{
data = eventName;
eventName = eventName.type;
}
*/
//ensure we are using a real pixi event
//instead of creating a new object lets use an the temp one ( save new creation for each event )
if ( !data || !data.__isEventObject )
{
tempEventObject.target= this;
tempEventObject.type = eventName;
tempEventObject.data = data;
data = tempEventObject;
}
//iterate the listeners
var listeners = this._listeners[eventName].slice(0),
length = listeners.length,
fn = listeners[0],
i;
for (i = 0; i < length; fn = listeners[++i])
{
//call the event listener scope is currently determined by binding the listener
//way faster than 'call'
fn(data);
//if "stopImmediatePropagation" is called, stop calling sibling events
if (data.stoppedImmediate)
{
return this;
}
}
//if "stopPropagation" is called then don't bubble the event
if (data.stopped)
{
return this;
}
return this;
};
/**
* Register a new EventListener for the given event.
*
* @alias addEventListener
* @param eventName {string} Name of the event.
* @param callback {Functon} fn Callback function.
*/
obj.on = obj.addEventListener = function on(eventName, fn)
{
this._listeners = this._listeners || {};
(this._listeners[eventName] = this._listeners[eventName] || [])
.push(fn);
return this;
};
/**
* Add an EventListener that's only called once.
*
* @param eventName {string} Name of the event.
* @param callback {Function} Callback function.
*/
obj.once = function once(eventName, fn)
{
this._listeners = this._listeners || {};
var self = this;
function onceHandlerWrapper()
{
fn.apply(self.off(eventName, onceHandlerWrapper), arguments);
}
onceHandlerWrapper._originalHandler = fn;
return this.on(eventName, onceHandlerWrapper);
};
/**
* Remove event listeners.
*
* @alias removeEventListener
* @param eventName {string} The event we want to remove.
* @param callback {Function} The listener that we need to find.
*/
obj.off = obj.removeEventListener = function off(eventName, fn)
{
this._listeners = this._listeners || {};
if (!this._listeners[eventName])
{
return this;
}
var list = this._listeners[eventName],
i = fn ? list.length : 0;
while (i-- > 0)
{
if (list[i] === fn || list[i]._originalHandler === fn)
{
list.splice(i, 1);
}
}
if (list.length === 0)
{
// delete causes deoptimization
// lets set it to null
this._listeners[eventName] = null;
}
return this;
};
/**
* Remove all listeners or only the listeners for the specified event.
*
* @param eventName {string} The event you want to remove all listeners for.
*/
obj.removeAllListeners = function removeAllListeners(eventName)
{
this._listeners = this._listeners || {};
if (!this._listeners[eventName])
{
return this;
}
// delete causes deoptimization
// lets set it to null
this._listeners[eventName] = null;
return this;
};
}
module.exports = {
/**
* Mixes in the properties of the eventTarget into another object
*
* @param object {object} The obj to mix into
*/
mixin: function mixin(obj)
{
eventTarget(obj);
}
};