import getTestContext from './getTestContext';
import { PRECISION } from '@pixi/constants';
let maxFragmentPrecision;
export default function getMaxFragmentPrecision()
{
if (!maxFragmentPrecision)
{
maxFragmentPrecision = PRECISION.MEDIUM;
const gl = getTestContext();
if (gl)
{
if (gl.getShaderPrecisionFormat)
{
const shaderFragment = gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.HIGH_FLOAT);
maxFragmentPrecision = shaderFragment.precision ? PRECISION.HIGH : PRECISION.MEDIUM;
}
}
}
return maxFragmentPrecision;
}