var Loader = require('asset-loader'), textureParser = require('./textureParser'), spritesheetParser = require('./spritesheetParser'), loader = new Loader(); loader // parse any json strings into json .after(Loader.middleware.parsing.json()) // parse any image objects into textures .after(textureParser()) // parse any spritesheet data into multiple textures .after(spritesheetParser()) module.exports = loader;