/**
* Collection of base resource types supported by PixiJS.
* Resources are used by {@link PIXI.BaseTexture} to handle different media types
* such as images, video, SVG graphics, etc. In most use-cases, you should not
* instantiate the resources directly. The easy thing is to use
* {@link PIXI.BaseTexture.from}.
* @example
* const baseTexture = PIXI.BaseTexture.from('path/to/image.jpg');
* @namespace PIXI.resources
*/
export * from './autoDetectResource';
export { default as Resource } from './Resource';
export { default as ArrayResource } from './ArrayResource';
export { default as BaseImageResource } from './BaseImageResource';
export { default as BufferResource } from './BufferResource';
export { default as CanvasResource } from './CanvasResource';
export { default as CubeResource } from './CubeResource';
export { default as ImageResource } from './ImageResource';
export { default as SVGResource } from './SVGResource';
export { default as VideoResource } from './VideoResource';