'use strict';
exports.__esModule = true;
exports.parse = parse;
exports.default = function () {
return function bitmapFontParser(resource, next) {
// skip if no data or not xml data
if (!resource.data || resource.type !== _resourceLoader.Resource.TYPE.XML) {
next();
return;
}
// skip if not bitmap font data, using some silly duck-typing
if (resource.data.getElementsByTagName('page').length === 0 || resource.data.getElementsByTagName('info').length === 0 || resource.data.getElementsByTagName('info')[0].getAttribute('face') === null) {
next();
return;
}
var xmlUrl = !resource.isDataUrl ? path.dirname(resource.url) : '';
if (resource.isDataUrl) {
if (xmlUrl === '.') {
xmlUrl = '';
}
if (this.baseUrl && xmlUrl) {
// if baseurl has a trailing slash then add one to xmlUrl so the replace works below
if (this.baseUrl.charAt(this.baseUrl.length - 1) === '/') {
xmlUrl += '/';
}
// remove baseUrl from xmlUrl
xmlUrl = xmlUrl.replace(this.baseUrl, '');
}
}
// if there is an xmlUrl now, it needs a trailing slash. Ensure that it does if the string isn't empty.
if (xmlUrl && xmlUrl.charAt(xmlUrl.length - 1) !== '/') {
xmlUrl += '/';
}
var textureUrl = xmlUrl + resource.data.getElementsByTagName('page')[0].getAttribute('file');
if (_core.utils.TextureCache[textureUrl]) {
// reuse existing texture
parse(resource, _core.utils.TextureCache[textureUrl]);
next();
} else {
var loadOptions = {
crossOrigin: resource.crossOrigin,
loadType: _resourceLoader.Resource.LOAD_TYPE.IMAGE,
metadata: resource.metadata.imageMetadata,
parentResource: resource
};
// load the texture for the font
this.add(resource.name + '_image', textureUrl, loadOptions, function (res) {
parse(resource, res.texture);
next();
});
}
};
};
var _path = require('path');
var path = _interopRequireWildcard(_path);
var _core = require('../core');
var _resourceLoader = require('resource-loader');
var _extras = require('../extras');
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }
function parse(resource, texture) {
var data = {};
var info = resource.data.getElementsByTagName('info')[0];
var common = resource.data.getElementsByTagName('common')[0];
data.font = info.getAttribute('face');
data.size = parseInt(info.getAttribute('size'), 10);
data.lineHeight = parseInt(common.getAttribute('lineHeight'), 10);
data.chars = {};
// parse letters
var letters = resource.data.getElementsByTagName('char');
for (var i = 0; i < letters.length; i++) {
var charCode = parseInt(letters[i].getAttribute('id'), 10);
var textureRect = new _core.Rectangle(parseInt(letters[i].getAttribute('x'), 10) + texture.frame.x, parseInt(letters[i].getAttribute('y'), 10) + texture.frame.y, parseInt(letters[i].getAttribute('width'), 10), parseInt(letters[i].getAttribute('height'), 10));
data.chars[charCode] = {
xOffset: parseInt(letters[i].getAttribute('xoffset'), 10),
yOffset: parseInt(letters[i].getAttribute('yoffset'), 10),
xAdvance: parseInt(letters[i].getAttribute('xadvance'), 10),
kerning: {},
texture: new _core.Texture(texture.baseTexture, textureRect)
};
}
// parse kernings
var kernings = resource.data.getElementsByTagName('kerning');
for (var _i = 0; _i < kernings.length; _i++) {
var first = parseInt(kernings[_i].getAttribute('first'), 10);
var second = parseInt(kernings[_i].getAttribute('second'), 10);
var amount = parseInt(kernings[_i].getAttribute('amount'), 10);
if (data.chars[second]) {
data.chars[second].kerning[first] = amount;
}
}
resource.bitmapFont = data;
// I'm leaving this as a temporary fix so we can test the bitmap fonts in v3
// but it's very likely to change
_extras.BitmapText.fonts[data.font] = data;
}
//# sourceMappingURL=bitmapFontParser.js.map