"use strict";
exports.__esModule = true;
exports.default = bezierCurveTo;
/**
* Calculate the points for a bezier curve and then draws it.
*
* Ignored from docs since it is not directly exposed.
*
* @ignore
* @param {number} fromX - Starting point x
* @param {number} fromY - Starting point y
* @param {number} cpX - Control point x
* @param {number} cpY - Control point y
* @param {number} cpX2 - Second Control point x
* @param {number} cpY2 - Second Control point y
* @param {number} toX - Destination point x
* @param {number} toY - Destination point y
* @param {number[]} [path=[]] - Path array to push points into
* @return {number[]} Array of points of the curve
*/
function bezierCurveTo(fromX, fromY, cpX, cpY, cpX2, cpY2, toX, toY) {
var path = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : [];
var n = 20;
var dt = 0;
var dt2 = 0;
var dt3 = 0;
var t2 = 0;
var t3 = 0;
path.push(fromX, fromY);
for (var i = 1, j = 0; i <= n; ++i) {
j = i / n;
dt = 1 - j;
dt2 = dt * dt;
dt3 = dt2 * dt;
t2 = j * j;
t3 = t2 * j;
path.push(dt3 * fromX + 3 * dt2 * j * cpX + 3 * dt * t2 * cpX2 + t3 * toX, dt3 * fromY + 3 * dt2 * j * cpY + 3 * dt * t2 * cpY2 + t3 * toY);
}
return path;
}
//# sourceMappingURL=bezierCurveTo.js.map