/** * Collection of base resource types supported by PixiJS. * Resources are used by {@link PIXI.BaseTexture} to handle different media types * such as images, video, SVG graphics, etc. In most use-cases, you should not * instantiate the resources directly. The easy thing is to use * {@link PIXI.BaseTexture.from}. * @example * const baseTexture = PIXI.BaseTexture.from('path/to/image.jpg'); * @namespace PIXI.resources */ export * from './autoDetectResource'; export { default as Resource } from './Resource'; export { default as ArrayResource } from './ArrayResource'; export { default as BaseImageResource } from './BaseImageResource'; export { default as BufferResource } from './BufferResource'; export { default as CanvasResource } from './CanvasResource'; export { default as CubeResource } from './CubeResource'; export { default as ImageResource } from './ImageResource'; export { default as SVGResource } from './SVGResource'; export { default as VideoResource } from './VideoResource';