var CONST = require('../../../const');
/**
* Generic Mask Stack data structure
* @class
* @memberof PIXI
* @param gl {WebGLRenderingContext} The current WebGL drawing context
* @param object
*/
function mapWebGLDrawModesToPixi(gl, object)
{
object= object || {};
object[CONST.DRAW_MODES.POINTS] = gl.POINTS;
object[CONST.DRAW_MODES.LINES] = gl.LINES;
object[CONST.DRAW_MODES.LINE_LOOP] = gl.LINE_LOOP;
object[CONST.DRAW_MODES.LINE_STRIP] = gl.LINE_STRIP;
object[CONST.DRAW_MODES.TRIANGLES] = gl.TRIANGLES;
object[CONST.DRAW_MODES.TRIANGLE_STRIP] = gl.TRIANGLE_STRIP;
object[CONST.DRAW_MODES.TRIANGLE_FAN] = gl.TRIANGLE_FAN;
}
module.exports = mapWebGLDrawModesToPixi;