var core = require('../core'); core.DisplayObject.prototype.interactive = false; core.DisplayObject.prototype.buttonMode = false; core.DisplayObject.prototype.interactiveChildren = true; core.DisplayObject.prototype.defaultCursor = 'pointer'; // some internal checks.. core.DisplayObject.prototype._over = false; core.DisplayObject.prototype._touchDown = false; core.Sprite.prototype.hitTest = core.Sprite.prototype.containsPoint; core.Graphics.prototype.hitTest = core.Graphics.prototype.containsPoint; module.exports = {};