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@Mat Groves Mat Groves on 30 Mar 2014 13 KB Generated Docs
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                        <h1 class="file-heading">File: src/pixi/loaders/AssetLoader.js</h1>

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    <pre class="code prettyprint linenums">
/**
 * @author Mat Groves http://matgroves.com/ @Doormat23
 */

/**
 * A Class that loads a bunch of images / sprite sheet / bitmap font files. Once the
 * assets have been loaded they are added to the PIXI Texture cache and can be accessed
 * easily through PIXI.Texture.fromImage() and PIXI.Sprite.fromImage()
 * When all items have been loaded this class will dispatch a &#x27;onLoaded&#x27; event
 * As each individual item is loaded this class will dispatch a &#x27;onProgress&#x27; event
 *
 * @class AssetLoader
 * @constructor
 * @uses EventTarget
 * @param {Array&lt;String&gt;} assetURLs an array of image/sprite sheet urls that you would like loaded
 *      supported. Supported image formats include &#x27;jpeg&#x27;, &#x27;jpg&#x27;, &#x27;png&#x27;, &#x27;gif&#x27;. Supported
 *      sprite sheet data formats only include &#x27;JSON&#x27; at this time. Supported bitmap font
 *      data formats include &#x27;xml&#x27; and &#x27;fnt&#x27;.
 * @param crossorigin {Boolean} Whether requests should be treated as crossorigin
 */
PIXI.AssetLoader = function(assetURLs, crossorigin)
{
    PIXI.EventTarget.call(this);

    /**
     * The array of asset URLs that are going to be loaded
     *
     * @property assetURLs
     * @type Array&lt;String&gt;
     */
    this.assetURLs = assetURLs;

    /**
     * Whether the requests should be treated as cross origin
     *
     * @property crossorigin
     * @type Boolean
     */
    this.crossorigin = crossorigin;

    /**
     * Maps file extension to loader types
     *
     * @property loadersByType
     * @type Object
     */
    this.loadersByType = {
        &#x27;jpg&#x27;:  PIXI.ImageLoader,
        &#x27;jpeg&#x27;: PIXI.ImageLoader,
        &#x27;png&#x27;:  PIXI.ImageLoader,
        &#x27;gif&#x27;:  PIXI.ImageLoader,
        &#x27;json&#x27;: PIXI.JsonLoader,
        &#x27;atlas&#x27;: PIXI.AtlasLoader,
        &#x27;anim&#x27;: PIXI.SpineLoader,
        &#x27;xml&#x27;:  PIXI.BitmapFontLoader,
        &#x27;fnt&#x27;:  PIXI.BitmapFontLoader
    };
};

/**
 * Fired when an item has loaded
 * @event onProgress
 */

/**
 * Fired when all the assets have loaded
 * @event onComplete
 */

// constructor
PIXI.AssetLoader.prototype.constructor = PIXI.AssetLoader;

/**
 * Given a filename, returns its extension, wil
 *
 * @method _getDataType
 * @param str {String} the name of the asset
 */
PIXI.AssetLoader.prototype._getDataType = function(str)
{
    var test = &#x27;data:&#x27;;
    //starts with &#x27;data:&#x27;
    var start = str.slice(0, test.length).toLowerCase();
    if (start === test) {
        var data = str.slice(test.length);

        var sepIdx = data.indexOf(&#x27;,&#x27;);
        if (sepIdx === -1) //malformed data URI scheme
            return null;

        //e.g. &#x27;image/gif;base64&#x27; =&gt; &#x27;image/gif&#x27;
        var info = data.slice(0, sepIdx).split(&#x27;;&#x27;)[0];

        //We might need to handle some special cases here...
        //standardize text/plain to &#x27;txt&#x27; file extension
        if (!info || info.toLowerCase() === &#x27;text/plain&#x27;)
            return &#x27;txt&#x27;;

        //User specified mime type, try splitting it by &#x27;/&#x27;
        return info.split(&#x27;/&#x27;).pop().toLowerCase();
    }

    return null;
};

/**
 * Starts loading the assets sequentially
 *
 * @method load
 */
PIXI.AssetLoader.prototype.load = function()
{
    var scope = this;

    function onLoad(evt) {
        scope.onAssetLoaded(evt.content);
    }

    this.loadCount = this.assetURLs.length;

    for (var i=0; i &lt; this.assetURLs.length; i++)
    {
        var fileName = this.assetURLs[i];
        //first see if we have a data URI scheme..
        var fileType = this._getDataType(fileName);

        //if not, assume it&#x27;s a file URI
        if (!fileType)
            fileType = fileName.split(&#x27;?&#x27;).shift().split(&#x27;.&#x27;).pop().toLowerCase();

        var Constructor = this.loadersByType[fileType];
        if(!Constructor)
            throw new Error(fileType + &#x27; is an unsupported file type&#x27;);

        var loader = new Constructor(fileName, this.crossorigin);

        loader.addEventListener(&#x27;loaded&#x27;, onLoad);
        loader.load();
    }
};

/**
 * Invoked after each file is loaded
 *
 * @method onAssetLoaded
 * @private
 */
PIXI.AssetLoader.prototype.onAssetLoaded = function(loader)
{
    this.loadCount--;
    this.dispatchEvent({ type: &#x27;onProgress&#x27;, content: this, loader: loader });
    if (this.onProgress) this.onProgress(loader);

    if (!this.loadCount)
    {
        this.dispatchEvent({type: &#x27;onComplete&#x27;, content: this});
        if(this.onComplete) this.onComplete();
    }
};

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