import core from '../../core'; import BlurXFilter from './BlurXFilter'; import BlurYFilter from './BlurYFilter'; /** * The BlurFilter applies a Gaussian blur to an object. * The strength of the blur can be set for x- and y-axis separately. * * @class * @extends PIXI.Filter * @memberof PIXI.filters */ class BlurFilter extends core.Filter { constructor(strength, quality, resolution) { super(); this.blurXFilter = new BlurXFilter(); this.blurYFilter = new BlurYFilter(); this.resolution = 1; this.padding = 0; this.resolution = resolution || 1; this.quality = quality || 4; this.blur = strength || 8; } apply(filterManager, input, output) { const renderTarget = filterManager.getRenderTarget(true); this.blurXFilter.apply(filterManager, input, renderTarget, true); this.blurYFilter.apply(filterManager, renderTarget, output, false); filterManager.returnRenderTarget(renderTarget); } /** * Sets the strength of both the blurX and blurY properties simultaneously * * @member {number} * @memberOf PIXI.filters.BlurFilter# * @default 2 */ get blur() { return this.blurXFilter.blur; } set blur(value) { this.blurXFilter.blur = this.blurYFilter.blur = value; this.padding = Math.max( Math.abs(this.blurYFilter.strength), Math.abs(this.blurYFilter.strength)) * 2; } /** * Sets the number of passes for blur. More passes means higher quaility bluring. * * @member {number} * @memberof PIXI.filters.BlurYFilter# * @default 1 */ get quality() { return this.blurXFilter.quality; } set quality(value) { this.blurXFilter.quality = this.blurYFilter.quality = value; } /** * Sets the strength of the blurX property * * @member {number} * @memberOf PIXI.filters.BlurFilter# * @default 2 */ get blurX() { return this.blurXFilter.blur; } set blurX(value) { this.blurXFilter.blur = value; this.padding = Math.max( Math.abs(this.blurYFilter.strength), Math.abs(this.blurYFilter.strength)) * 2; } /** * Sets the strength of the blurY property * * @member {number} * @memberOf PIXI.filters.BlurFilter# * @default 2 */ get blurY() { return this.blurYFilter.blur; } set blurY(value) { this.blurYFilter.blur = value; this.padding = Math.max( Math.abs(this.blurYFilter.strength), Math.abs(this.blurYFilter.strength)) * 2; } } export default BlurFilter;