import { settings } from '@pixi/settings';
import { Container } from '@pixi/display';
import { Renderer } from '@pixi/core';
import { Ticker, UPDATE_PRIORITY } from '@pixi/ticker';
/**
* Convenience class to create a new PIXI application.
* This class automatically creates the renderer, ticker
* and root container.
*
* @example
* // Create the application
* const app = new PIXI.Application();
*
* // Add the view to the DOM
* document.body.appendChild(app.view);
*
* // ex, add display objects
* app.stage.addChild(PIXI.Sprite.from('something.png'));
*
* @class
* @memberof PIXI
*/
export default class Application
{
// eslint-disable-next-line valid-jsdoc
/**
* @param {object} [options] - The optional renderer parameters.
* @param {boolean} [options.autoStart=true] - Automatically starts the rendering after the construction.
* **Note**: Setting this parameter to false does NOT stop the shared ticker even if you set
* options.sharedTicker to true in case that it is already started. Stop it by your own.
* @param {number} [options.width=800] - The width of the renderers view.
* @param {number} [options.height=600] - The height of the renderers view.
* @param {HTMLCanvasElement} [options.view] - The canvas to use as a view, optional.
* @param {boolean} [options.transparent=false] - If the render view is transparent.
* @param {boolean} [options.autoDensity=false] - Resizes renderer view in CSS pixels to allow for
* resolutions other than 1.
* @param {boolean} [options.antialias=false] - Sets antialias (only applicable in Chrome at the moment).
* @param {boolean} [options.preserveDrawingBuffer=false] - Enables drawing buffer preservation, enable this if you
* need to call toDataUrl on the WebGL context.
* @param {number} [options.resolution=1] - The resolution / device pixel ratio of the renderer, retina would be 2.
* @param {boolean} [options.forceCanvas=false] - Prevents selection of WebGL renderer, even if such is present.
* @param {number} [options.backgroundColor=0x000000] - The background color of the rendered area
* (shown if not transparent).
* @param {boolean} [options.clearBeforeRender=true] - This sets if the renderer will clear the canvas or
* not before the new render pass.
* @param {boolean} [options.roundPixels=false] - If true PixiJS will Math.floor() x/y values when rendering,
* stopping pixel interpolation.
* @param {boolean} [options.forceFXAA=false] - Forces FXAA antialiasing to be used over native.
* FXAA is faster, but may not always look as great. **(WebGL only)**.
* @param {string} [options.powerPreference] - Parameter passed to webgl context, set to "high-performance"
* for devices with dual graphics card. **(WebGL only)**.
* @param {boolean} [options.sharedTicker=false] - `true` to use PIXI.Ticker.shared, `false` to create new ticker.
* @param {boolean} [options.sharedLoader=false] - `true` to use PIXI.Loaders.shared, `false` to create new Loader.
* @param {Window|HTMLElement} [options.resizeTo] - Element to automatically resize stage to.
*/
constructor(options, arg2, arg3, arg4, arg5)
{
// Support for constructor(width, height, options, noWebGL, useSharedTicker)
if (typeof options === 'number')
{
options = Object.assign({
width: options,
height: arg2 || settings.RENDER_OPTIONS.height,
forceCanvas: !!arg4,
sharedTicker: !!arg5,
}, arg3);
}
/**
* The default options, so we mixin functionality later.
* @member {object}
* @protected
*/
this._options = options = Object.assign({
autoStart: true,
sharedTicker: false,
forceCanvas: false,
sharedLoader: false,
resizeTo: null,
}, options);
/**
* WebGL renderer if available, otherwise CanvasRenderer.
* @member {PIXI.Renderer|PIXI.CanvasRenderer}
*/
this.renderer = this.createRenderer(options);
/**
* The root display container that's rendered.
* @member {PIXI.Container}
*/
this.stage = new Container();
/**
* Internal reference to the ticker
* @member {PIXI.Ticker}
* @private
*/
this._ticker = null;
/**
* Ticker for doing render updates.
* @member {PIXI.Ticker}
* @default PIXI.Ticker.shared
*/
this.ticker = options.sharedTicker ? Ticker.shared : new Ticker();
// Resize
this.resize = this.resize.bind(this);
this.resizeTo = options.resizeTo;
// Start the rendering
if (options.autoStart)
{
this.start();
}
}
/**
* Create the new renderer, this is here to overridden to support Canvas.
*
* @protected
* @param {Object} [options] See constructor for complete arguments
*/
createRenderer(options)
{
return new Renderer(options);
}
set ticker(ticker) // eslint-disable-line require-jsdoc
{
if (this._ticker)
{
this._ticker.remove(this.render, this);
}
this._ticker = ticker;
if (ticker)
{
ticker.add(this.render, this, UPDATE_PRIORITY.LOW);
}
}
get ticker() // eslint-disable-line require-jsdoc
{
return this._ticker;
}
/**
* The element or window to resize the application to.
* @member {Window|HTMLElement}
*/
set resizeTo(node)
{
window.removeEventListener('resize', this.resize);
this._resizeTo = node;
if (node)
{
window.addEventListener('resize', this.resize);
this.resize();
}
}
get resizeTo()
{
return this._resizeTo;
}
/**
* If `resizeTo` is set, calling this function
* will resize to the width and height of that element.
*/
resize()
{
if (this._resizeTo)
{
// Resize to the window
if (this._resizeTo === window)
{
this.renderer.resize(
window.innerWidth,
window.innerHeight
);
}
// Resize to other HTML entities
else
{
this.renderer.resize(
this._resizeTo.clientWidth,
this._resizeTo.clientHeight
);
}
}
}
/**
* Render the current stage.
*/
render()
{
this.renderer.render(this.stage);
}
/**
* Convenience method for stopping the render.
*/
stop()
{
this._ticker.stop();
}
/**
* Convenience method for starting the render.
*/
start()
{
this._ticker.start();
}
/**
* Reference to the renderer's canvas element.
* @member {HTMLCanvasElement}
* @readonly
*/
get view()
{
return this.renderer.view;
}
/**
* Reference to the renderer's screen rectangle. Its safe to use as `filterArea` or `hitArea` for the whole screen.
* @member {PIXI.Rectangle}
* @readonly
*/
get screen()
{
return this.renderer.screen;
}
/**
* Destroy and don't use after this.
* @param {Boolean} [removeView=false] Automatically remove canvas from DOM.
* @param {object|boolean} [stageOptions] - Options parameter. A boolean will act as if all options
* have been set to that value
* @param {boolean} [stageOptions.children=false] - if set to true, all the children will have their destroy
* method called as well. 'stageOptions' will be passed on to those calls.
* @param {boolean} [stageOptions.texture=false] - Only used for child Sprites if stageOptions.children is set
* to true. Should it destroy the texture of the child sprite
* @param {boolean} [stageOptions.baseTexture=false] - Only used for child Sprites if stageOptions.children is set
* to true. Should it destroy the base texture of the child sprite
*/
destroy(removeView, stageOptions)
{
this.resizeTo = null;
if (this._ticker)
{
const oldTicker = this._ticker;
this.ticker = null;
oldTicker.destroy();
}
this.stage.destroy(stageOptions);
this.stage = null;
this.renderer.destroy(removeView);
this.renderer = null;
this._options = null;
}
}