#

API Docs for: 2.0.0
Show: Inherited Protected Private Deprecated

# File: src/pixi/geom/Rectangle.js

    /**
     * @author Mat Groves http://matgroves.com/
     */

    /**
     * the Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
     *
     * @class Rectangle
     * @constructor
     * @param x {Number} The X coordinate of the upper-left corner of the rectangle
     * @param y {Number} The Y coordinate of the upper-left corner of the rectangle
     * @param width {Number} The overall width of this rectangle
     * @param height {Number} The overall height of this rectangle
     */
    PIXI.Rectangle = function(x, y, width, height)
    {
        /**
         * @property x
         * @type Number
         * @default 0
         */
        this.x = x || 0;

        /**
         * @property y
         * @type Number
         * @default 0
         */
        this.y = y || 0;

        /**
         * @property width
         * @type Number
         * @default 0
         */
        this.width = width || 0;

        /**
         * @property height
         * @type Number
         * @default 0
         */
        this.height = height || 0;
    };

    /**
     * Creates a clone of this Rectangle
     *
     * @method clone
     * @return {Rectangle} a copy of the rectangle
     */
    PIXI.Rectangle.prototype.clone = function()
    {
        return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
    };

    /**
     * Checks whether the x and y coordinates given are contained within this Rectangle
     *
     * @method contains
     * @param x {Number} The X coordinate of the point to test
     * @param y {Number} The Y coordinate of the point to test
     * @return {Boolean} Whether the x/y coordinates are within this Rectangle
     */
    PIXI.Rectangle.prototype.contains = function(x, y)
    {
        if(this.width <= 0 || this.height <= 0)
            return false;

        var x1 = this.x;
        if(x >= x1 && x <= x1 + this.width)
        {
            var y1 = this.y;

            if(y >= y1 && y <= y1 + this.height)
            {
                return true;
            }
        }

        return false;
    };

    // constructor
    PIXI.Rectangle.prototype.constructor = PIXI.Rectangle;

    PIXI.EmptyRectangle = new PIXI.Rectangle(0,0,0,0);