class GameDialogs { showPrettyMessageBox(message, okText, closeText, callbackFunction, controller, overLayer) { if (callbackFunction === undefined) callbackFunction = null; if (controller === undefined) controller = null; if (overLayer === undefined) overLayer = false; var dialog = Engine.DialogManagerInstance.getDialog(PrettyMessageBox, overLayer ? Engine.DialogManagerStatics.UseLayer.Over : Engine.DialogManagerStatics.UseLayer.Dialogs); dialog.show(message, okText, closeText, callbackFunction, null); return dialog; } }