diff --git a/imgui.h b/imgui.h index 73724e1..2463077 100644 --- a/imgui.h +++ b/imgui.h @@ -894,7 +894,7 @@ bool WantCaptureMouse; // Mouse is hovering a window or widget is active (= ImGui will use your mouse input). Use to hide mouse from the rest of your application bool WantCaptureKeyboard; // Widget is active (= ImGui will use your keyboard input). Use to hide keyboard from the rest of your application bool WantTextInput; // Some text input widget is active, which will read input characters from the InputCharacters array. Use to activate on screen keyboard if your system needs one - bool WantMoveMouse; // MousePos has been altered, used only if 'NavMovesMouse=true', back-end can reposition mouse on next frame. + bool WantMoveMouse; // MousePos has been altered. back-end should reposition mouse on next frame. used only if 'NavMovesMouse=true'. bool NavUsable; // Directional navigation is currently allowed (ImGuiKey_NavXXX events). bool NavActive; // Directional navigation is active/visible and currently allowed (ImGuiKey_NavXXX events). float Framerate; // Application framerate estimation, in frame per second. Solely for convenience. Rolling average estimation based on IO.DeltaTime over 120 frames