diff --git a/imconfig.h b/imconfig.h index 2a956d3..1daa254 100644 --- a/imconfig.h +++ b/imconfig.h @@ -43,6 +43,9 @@ operator MyVec4() const { return MyVec4(x,y,z,w); } */ +//---- Use 32-bit vertex indices (instead of default: 16-bit) to allow meshes with more than 64K vertices +//#define ImDrawIdx unsigned int + //---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files. //---- e.g. create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers. /*