diff --git a/imgui.cpp b/imgui.cpp index 63b74b0..06f00d4 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4797,6 +4797,12 @@ window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y); } +ImVec2 ImGui::GetCursorStartPos() +{ + ImGuiWindow* window = GetCurrentWindow(); + return window->DC.CursorStartPos - window->Pos; +} + ImVec2 ImGui::GetCursorScreenPos() { ImGuiWindow* window = GetCurrentWindow(); diff --git a/imgui.cpp b/imgui.cpp index 63b74b0..06f00d4 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4797,6 +4797,12 @@ window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y); } +ImVec2 ImGui::GetCursorStartPos() +{ + ImGuiWindow* window = GetCurrentWindow(); + return window->DC.CursorStartPos - window->Pos; +} + ImVec2 ImGui::GetCursorScreenPos() { ImGuiWindow* window = GetCurrentWindow(); diff --git a/imgui.h b/imgui.h index fd1bc92..3b520df 100644 --- a/imgui.h +++ b/imgui.h @@ -201,6 +201,7 @@ IMGUI_API void SetCursorPos(const ImVec2& pos); // " IMGUI_API void SetCursorPosX(float x); // " IMGUI_API void SetCursorPosY(float y); // " + IMGUI_API ImVec2 GetCursorStartPos(); // initial cursor position IMGUI_API ImVec2 GetCursorScreenPos(); // cursor position in absolute screen coordinates [0..io.DisplaySize] IMGUI_API void SetCursorScreenPos(const ImVec2& pos); // cursor position in absolute screen coordinates [0..io.DisplaySize] IMGUI_API void AlignFirstTextHeightToWidgets(); // call once if the first item on the line is a Text() item and you want to vertically lower it to match subsequent (bigger) widgets