2019-02-05 |
Internals: Selectable: Fixed rendering width miscalculation when starting pos is not line start pos, which would generally be unnoticeable. Could affect group lock X with a smaller SetCursorPos value but that's unlikely to be used.
omar
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on 5 Feb 2019
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Internals: Removed unnecessary code.
omar
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on 5 Feb 2019
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Tabs: Moved Tab List Popup to left-side to match docking button. Highlight selected tab. (#261, #351)
omar
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on 5 Feb 2019
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Tabs: Non-docking tab bars are storing names to allow tab list button + whole style scaling. Added ImGuiTabBarFlags_TabListPopupButton flag to show a popup button on manual tab bars. Locking FramePadding for the scope of a tab-bar to avoid sheering/clipping of tab item. Made scaling of tab ellipsis less awkward. (#261, #351)
omar
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on 5 Feb 2019
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2019-02-04 |
RadioButton: Fixed label horizontal alignment to precisely match Checkbox(). + Internals: Checkbox, RadioButton: Single call to ItemSize() for flow layout purpose.
omar
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on 4 Feb 2019
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Internals: DragScalar, SliderScalar: Calling ItemSize before ItemAdd as with every other widgets so we can more easily rearrange the signature of ItemXXX functions (toward allowing non-rounded sizes for scaling and flow layout).
omar
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on 4 Feb 2019
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2019-02-01 |
Internals: Minor changes to TreeNodeBehavior() and Selectable() for the benefit of fhe range_select branch. (#1861)
omar
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on 1 Feb 2019
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Internals: Track ActiveIdHasBeenPressed (similar to ActiveIdHasBeenEdited). This is currently mostly for the benefit of the range_select branch. (#1861)
omar
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on 1 Feb 2019
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2019-01-30 |
Internals: InputScalarAsWidgetReplacement: Fixed seemingly unnecessary calling of SetActiveID/SetHoveredID every frame, which in turns allow us to remove the g.ActiveIdAllow/Block settings duplicated.
omar
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on 30 Jan 2019
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InputText: Fixed a bug where ESCAPE would be first captured by the Keyboard Navigation code. (#2321, #787)
omar
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on 30 Jan 2019
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InputText: Fixed a bug where ESCAPE would not restore the initial value in all situations. (#2321) [@relick]
omar
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on 30 Jan 2019
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imgui-test: Added extra item info callbacks. Using nav_bb for interactions when possible. Comments, Demo tweaks.
omar
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on 30 Jan 2019
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2019-01-27 |
Persistently fixing some PVS-Studio static analyzer false positive warnings.
omar
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on 27 Jan 2019
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Using IM_UNUSED() macro.
omar
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on 27 Jan 2019
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Fix various XCode and PVS-Studio static analyzer warnings (#2309)
omar
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on 27 Jan 2019
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2019-01-21 |
Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value.
omar
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on 21 Jan 2019
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2019-01-20 |
Removed trailing spaces (#2038, #2299)
omar
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on 20 Jan 2019
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Added checks for "zero-as-null-pointer-constant" warnings for older Clang (#2299, followup to #2277)
omar
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on 20 Jan 2019
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2019-01-16 |
Various tweaks and fixes as suggested by PVS Studio (thanks PVS Studio!)
omar
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on 16 Jan 2019
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2019-01-15 |
Version 1.68 WIP
omar
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on 15 Jan 2019
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2019-01-14 |
Version 1.67
omar
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on 14 Jan 2019
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DragFloat: Fixed broken mouse direction change with power!=1.0. (#2174, #2206) [@Joshhua5]
omar
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on 14 Jan 2019
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2019-01-13 |
Added a bunch of diagnostic ignore to cope with Clang -Weverything being absurd. Also fixed two legit warnings. (#2277)
omar
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on 13 Jan 2019
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2019-01-10 |
ImVector: Made a struct. Using T/T* in the code instead of value_type/iterator. Renamed index_from_pointer() to index_from_ptr() (was not documented, added in 1.63, users not supposed to use ImVector, hopefully not a big deal).
omar
committed
on 10 Jan 2019
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2019-01-08 |
Minot internal tweaks, comments
omar
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on 8 Jan 2019
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2019-01-07 |
Tests: Reworking hook prototypes for imgui-test to be faster and multi-context friendly.
omar
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on 7 Jan 2019
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Selectable() should have an ID even though they are disabled, to be consistent with other widgets. Not sure of the reasoning ~1.41 which made this turn to 0.
omar
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on 7 Jan 2019
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Tabs: Added ImGuiTabBarFlags_NoTooltip flag. (#261, #351) + added helpful assert
omar
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on 7 Jan 2019
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Tweak changelog + tweak internal render helper functions.
omar
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on 7 Jan 2019
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2019-01-06 |
IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
omar
committed
on 6 Jan 2019
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