2018-10-16 |
Demo: Added comments / tweaks related to the popups.
omar
committed
on 16 Oct 2018
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2018-10-15 |
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787)
omar
committed
on 15 Oct 2018
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Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
omar
committed
on 15 Oct 2018
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Fix Clang/GCC's null-conversion warning: (#2081)
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Elias Daler
authored
on 15 Oct 2018
omar
committed
on 15 Oct 2018
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2018-10-12 |
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
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omar
committed
on 12 Oct 2018
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InputText: Clarified comments around ImGuiInputTextFlags_CallbackResize and other callbacks. (#2006, #1443, #1008)
omar
committed
on 12 Oct 2018
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2018-10-11 |
ImGuiTextBuffer: Avoid heap allocation when empty.
omar
committed
on 11 Oct 2018
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2018-10-10 |
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
omar
committed
on 10 Oct 2018
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2018-10-01 |
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
omar
committed
on 1 Oct 2018
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2018-09-27 |
Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
Loïc HAMOT
authored
on 27 Sep 2018
omar
committed
on 27 Sep 2018
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2018-09-26 |
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
omar
committed
on 26 Sep 2018
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BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
omar
committed
on 26 Sep 2018
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2018-09-24 |
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
omar
committed
on 24 Sep 2018
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2018-09-11 |
Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078)
ice1000
authored
on 11 Sep 2018
omar
committed
on 11 Sep 2018
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2018-09-06 |
Version 1.66 WIP
omar
committed
on 6 Sep 2018
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Version 1.65
omar
committed
on 6 Sep 2018
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2018-09-05 |
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
omar
committed
on 5 Sep 2018
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Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
omar
committed
on 5 Sep 2018
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Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
omar
committed
on 5 Sep 2018
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Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
omar
committed
on 5 Sep 2018
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2018-09-03 |
Version 1.65 WIP
omar
committed
on 3 Sep 2018
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2018-08-31 |
Version 1.64
omar
committed
on 31 Aug 2018
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2018-08-30 |
Version 1.64 WIP
omar
committed
on 30 Aug 2018
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2018-08-29 |
Version 1.63
omar
committed
on 29 Aug 2018
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Reordered some declarations in imgui.h (in prevision of 1.64 refactor)
omar
committed
on 29 Aug 2018
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2018-08-25 |
ImFontAtlas Comments (#2042) + added ImGuiFontAtlas_None for consistency.
omar
committed
on 25 Aug 2018
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2018-08-23 |
Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
omar
committed
on 23 Aug 2018
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Comments, demo
omar
committed
on 23 Aug 2018
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
omar
committed
on 23 Aug 2018
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
omar
committed
on 23 Aug 2018
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