History for imgui / imgui.h
2018-10-16
@omar
Demo: Added comments / tweaks related to the popups.
omar committed on 16 Oct 2018
2018-10-15
@omar
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787)
omar committed on 15 Oct 2018
@omar
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
omar committed on 15 Oct 2018
@Elias Daler
Fix Clang/GCC's null-conversion warning: (#2081) ...
Elias Daler authored on 15 Oct 2018 omar committed on 15 Oct 2018
2018-10-12
@omar
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096) ...
omar committed on 12 Oct 2018
@omar
InputText: Clarified comments around ImGuiInputTextFlags_CallbackResize and other callbacks. (#2006, #1443, #1008)
omar committed on 12 Oct 2018
2018-10-11
@omar
ImGuiTextBuffer: Avoid heap allocation when empty.
omar committed on 11 Oct 2018
2018-10-10
@omar
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
omar committed on 10 Oct 2018
2018-10-01
@omar
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
omar committed on 1 Oct 2018
2018-09-27
@Loïc HAMOT
Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
Loïc HAMOT authored on 27 Sep 2018 omar committed on 27 Sep 2018
2018-09-26
@omar
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
omar committed on 26 Sep 2018
@omar
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
omar committed on 26 Sep 2018
2018-09-24
@omar
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
omar committed on 24 Sep 2018
2018-09-11
@ice1000
Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078)
ice1000 authored on 11 Sep 2018 omar committed on 11 Sep 2018
2018-09-06
@omar
Version 1.66 WIP
omar committed on 6 Sep 2018
@omar
Version 1.65
omar committed on 6 Sep 2018
2018-09-05
@omar
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
omar committed on 5 Sep 2018
@omar
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
omar committed on 5 Sep 2018
@omar
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
omar committed on 5 Sep 2018
@omar
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
omar committed on 5 Sep 2018
2018-09-03
@omar
Version 1.65 WIP
omar committed on 3 Sep 2018
2018-08-31
@omar
Version 1.64
omar committed on 31 Aug 2018
2018-08-30
@omar
Version 1.64 WIP
omar committed on 30 Aug 2018
2018-08-29
@omar
Version 1.63
omar committed on 29 Aug 2018
@omar
Reordered some declarations in imgui.h (in prevision of 1.64 refactor)
omar committed on 29 Aug 2018
2018-08-25
@omar
ImFontAtlas Comments (#2042) + added ImGuiFontAtlas_None for consistency.
omar committed on 25 Aug 2018
2018-08-23
@omar
Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
omar committed on 23 Aug 2018
@omar
Comments, demo
omar committed on 23 Aug 2018
@omar
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
omar committed on 23 Aug 2018
@omar
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
omar committed on 23 Aug 2018