2018-12-03 |
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar
committed
on 3 Dec 2018
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2018-11-30 |
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar
committed
on 30 Nov 2018
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
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Added ShowAboutWindow(), About Window now showing various config/build information.
omar
committed
on 30 Nov 2018
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2018-11-22 |
Version 1.67 WIP
omar
committed
on 22 Nov 2018
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Version 1.66
omar
committed
on 22 Nov 2018
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2018-11-05 |
Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153)
Torkel Bjørnson-Langen
authored
on 5 Nov 2018
omar
committed
on 5 Nov 2018
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2018-10-25 |
Demo: Removed one level of indentation in the ShowDemoWindowXXX functions (6 kb worth of spaces!). Will break some merge/PR.
omar
committed
on 25 Oct 2018
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Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152)
omar
committed
on 25 Oct 2018
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Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
omar
committed
on 25 Oct 2018
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2018-10-16 |
Demo: Added comments / tweaks related to the popups.
omar
committed
on 16 Oct 2018
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2018-10-15 |
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
omar
committed
on 15 Oct 2018
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2018-10-12 |
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
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omar
committed
on 12 Oct 2018
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2018-09-26 |
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
omar
committed
on 26 Sep 2018
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2018-09-20 |
ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
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omar
committed
on 20 Sep 2018
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2018-09-11 |
DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. (#2024)
omar
committed
on 11 Sep 2018
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2018-09-10 |
Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
omar
committed
on 10 Sep 2018
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2018-09-06 |
Version 1.66 WIP
omar
committed
on 6 Sep 2018
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Version 1.65
omar
committed
on 6 Sep 2018
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Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036)
omar
committed
on 6 Sep 2018
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2018-09-05 |
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
omar
committed
on 5 Sep 2018
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Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
omar
committed
on 5 Sep 2018
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Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
omar
committed
on 5 Sep 2018
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2018-09-03 |
Version 1.65 WIP
omar
committed
on 3 Sep 2018
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2018-08-31 |
Version 1.64
omar
committed
on 31 Aug 2018
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2018-08-30 |
Version 1.64 WIP
omar
committed
on 30 Aug 2018
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2018-08-29 |
Version 1.63
omar
committed
on 29 Aug 2018
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2018-08-23 |
Comments, demo
omar
committed
on 23 Aug 2018
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
omar
committed
on 23 Aug 2018
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
omar
committed
on 23 Aug 2018
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