2018-02-06 |
Merge branch 'master' into context
omar
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on 6 Feb 2018
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ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
omar
committed
on 6 Feb 2018
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ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later.
omar
committed
on 6 Feb 2018
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2018-02-05 |
Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. (#787)
omar
committed
on 5 Feb 2018
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Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. (#787)
omar
committed
on 5 Feb 2018
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Nav: Minor tidying up. (#787)
omar
committed
on 5 Feb 2018
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2018-02-04 |
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Style Added style.MouseCursorScale, may remove (#939).
omar
committed
on 4 Feb 2018
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2018-02-02 |
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079)
omar
committed
on 2 Feb 2018
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2018-01-31 |
Merge branch 'master' into context
omar
committed
on 31 Jan 2018
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Comments
omar
committed
on 31 Jan 2018
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2018-01-30 |
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. (#787). NavActive takes account of NavFlags enable flags.
omar
committed
on 30 Jan 2018
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2018-01-29 |
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787)
omar
committed
on 29 Jan 2018
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Merge branch 'master' into navigation
omar
committed
on 29 Jan 2018
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2018-01-28 |
Added IMGUI_USER_CONFIG to define a custom configuration filename. (#255, #1573, #1144, #41)
omar
committed
on 28 Jan 2018
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2018-01-27 |
ImVector comment (#1577)
omar
committed
on 27 Jan 2018
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2018-01-25 |
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787)
omar
committed
on 25 Jan 2018
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Nav: Fixed renaming of
c09016b that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787)
omar
committed
on 25 Jan 2018
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2018-01-24 |
Nav: Comments. (#787)
omar
committed
on 24 Jan 2018
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Merge branch 'master' into context
omar
committed
on 24 Jan 2018
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Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787)
omar
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on 24 Jan 2018
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Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
omar
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on 24 Jan 2018
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Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
omar
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on 24 Jan 2018
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Merge branch 'master' into navigation
ocornut
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on 24 Jan 2018
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Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787)
omar
committed
on 24 Jan 2018
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2018-01-23 |
Nav: Tweak GetNavInputAmount(). Split debug defines.
omar
committed
on 23 Jan 2018
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Comments (#1567)
omar
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on 23 Jan 2018
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Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
omar
committed
on 23 Jan 2018
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