History for imgui / imgui.h
2018-03-20
@omar
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar committed on 20 Mar 2018
@omar
ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c)
omar committed on 20 Mar 2018
2018-03-19
@omar
Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
omar committed on 19 Mar 2018
2018-03-18
@omar
imgui.h: Various comments and tweaks.
omar committed on 18 Mar 2018
@omar
imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
omar committed on 18 Mar 2018
2018-03-17
@omar
ImVector: Added copy/assign operators as helpers to ease cloning of data.
omar committed on 17 Mar 2018
@omar
ImDrawList: Added Clone() helper function.
omar committed on 17 Mar 2018
@omar
ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
omar committed on 17 Mar 2018
@omar
ImVector: Using value_type consistently. Spacing.
omar committed on 17 Mar 2018
@omar
Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
omar committed on 17 Mar 2018
2018-03-13
@omar
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
omar committed on 13 Mar 2018
@omar
ImVector: Spacing, assert tweaks
omar committed on 13 Mar 2018
@omar
Misc: Fix 111ea7a, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
omar committed on 13 Mar 2018
2018-03-12
@omar
Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
omar committed on 12 Mar 2018
@omar
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
omar committed on 12 Mar 2018
2018-03-10
@omar
ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acb
omar committed on 10 Mar 2018
2018-03-08
@omar
Merge branch 'master' into font_offset
omar committed on 8 Mar 2018
@omar
Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8)
omar committed on 8 Mar 2018
@omar
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
omar committed on 8 Mar 2018
@omar
Comments, Changelog
omar committed on 8 Mar 2018
@omar
Drag and Drop: Increased payload data type to 32 characters. (#143)
omar committed on 8 Mar 2018
2018-03-05
@omar
Comments, FAQ update.
omar committed on 5 Mar 2018
2018-03-03
@omar
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar committed on 3 Mar 2018
@omar
Added ArrowButton(). Exposed ImGuiDir.
omar committed on 3 Mar 2018
@omar
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar committed on 3 Mar 2018
2018-03-01
@omar
Allow user to override ImTextureId. (#1641)
omar committed on 1 Mar 2018
@omar
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar committed on 1 Mar 2018
2018-02-28
@omar
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
2018-02-25
@omar
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar committed on 25 Feb 2018