2018-04-07 |
Version 1.60
omar
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on 7 Apr 2018
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Internals: Removed unused internal variant of ArrowButton().
omar
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on 7 Apr 2018
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Fixed a few zealous warnings.
omar
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on 7 Apr 2018
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2018-04-06 |
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
omar
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on 6 Apr 2018
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NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
omar
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on 6 Apr 2018
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2018-04-03 |
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
omar
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on 3 Apr 2018
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2018-03-22 |
Internals: Removed ImGuiDataType_Float2.
omar
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on 22 Mar 2018
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Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
omar
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on 22 Mar 2018
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2018-03-20 |
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar
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on 20 Mar 2018
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2018-03-19 |
Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
omar
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on 19 Mar 2018
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2018-03-13 |
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
omar
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on 13 Mar 2018
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2018-03-12 |
Internals: Columns renaming fields
omar
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on 12 Mar 2018
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2018-03-08 |
Drag and Drop: Increased payload data type to 32 characters. (#143)
omar
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on 8 Mar 2018
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2018-03-04 |
Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
omar
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on 4 Mar 2018
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2018-03-03 |
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar
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on 3 Mar 2018
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Added ArrowButton(). Exposed ImGuiDir.
omar
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on 3 Mar 2018
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Internal: renamed RenderTriangle() to RenderArrow().
omar
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on 3 Mar 2018
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2018-02-28 |
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar
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on 28 Feb 2018
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
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on 28 Feb 2018
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2018-02-26 |
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar
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on 26 Feb 2018
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2018-02-25 |
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar
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on 25 Feb 2018
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2018-02-22 |
Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
omar
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on 22 Feb 2018
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2018-02-18 |
Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
omar
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on 18 Feb 2018
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2018-02-08 |
Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
omar
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on 8 Feb 2018
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2018-02-06 |
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787)
omar
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on 6 Feb 2018
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Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
omar
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on 6 Feb 2018
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Merge branch 'master' into context
omar
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on 6 Feb 2018
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Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143)
omar
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on 6 Feb 2018
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