2016-05-08 |
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
ocornut
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on 8 May 2016
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2016-05-07 |
Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
ocornut
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on 7 May 2016
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2016-03-26 |
Trim trailing spaces
ocornut
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on 26 Mar 2016
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2015-11-30 |
Examples: DX11: Remove debug flag (#415)
ocornut
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on 30 Nov 2015
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2015-11-29 |
Examples: Header comments.
ocornut
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on 29 Nov 2015
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Examples: Clarified comments. Removed font merging example from comments.
ocornut
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on 29 Nov 2015
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2015-11-22 |
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
ocornut
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on 22 Nov 2015
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2015-10-30 |
Examples: update all examples with same comment (#389)
ocornut
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on 30 Oct 2015
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2015-07-15 |
Fonts: added Cousine-Regular.ttf
ocornut
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on 15 Jul 2015
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Examples: comments.
ocornut
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on 15 Jul 2015
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Examples: Simplified font examples comments.
ocornut
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on 15 Jul 2015
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2015-04-03 |
Examples: initializing float + missing comment.
ocornut
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on 3 Apr 2015
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2015-03-28 |
Comments on font loading, fixed commented out paths and added DroidSans in the list
ocornut
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on 28 Mar 2015
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2015-03-16 |
Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
ocornut
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on 16 Mar 2015
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2015-03-14 |
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
ocornut
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on 14 Mar 2015
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Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
ocornut
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on 14 Mar 2015
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2015-03-13 |
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2015-03-09 |
Examples: DirectX11 example application handles window resizing.
ocornut
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on 9 Mar 2015
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
ocornut
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on 9 Mar 2015
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2015-03-06 |
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Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
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ocornut
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on 6 Mar 2015
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2015-02-27 |
Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
ocornut
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on 27 Feb 2015
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2015-02-22 |
Examples: DirectX examples applications all have a Console for debugging.
ocornut
committed
on 22 Feb 2015
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2015-02-11 |
Calculate frame-rate for the user, as a purely luxurious feature
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ocornut
committed
on 11 Feb 2015
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Minor formatting tweaks, comments
ocornut
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on 11 Feb 2015
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2015-01-31 |
Examples: DirectX11: fixed handling of unicode character inputs.
ocornut
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on 31 Jan 2015
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Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
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ocornut
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on 31 Jan 2015
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Examples: changed default background color.
ocornut
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on 31 Jan 2015
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2015-01-18 |
Examples: more comments on loading fonts.
ocornut
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on 18 Jan 2015
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Renamed FontAtlas to Fonts. Further cleanup/comments.
ocornut
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on 18 Jan 2015
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