History for imgui / examples / directx11_example
2016-05-08
@ocornut
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
ocornut committed on 8 May 2016
2016-05-07
@ocornut
Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636)
ocornut committed on 7 May 2016
@ocornut
Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
ocornut committed on 7 May 2016
@ocornut
Examples: DirectX11: Fixed handle leak + minor coding style fix for #640
ocornut committed on 7 May 2016
@josiahmanson
DX11 example depth test
josiahmanson committed on 7 May 2016
2016-04-03
@ocornut
Examples: DirectX10,DirectX11 : Minor renaming
ocornut committed on 3 Apr 2016
@ocornut
Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570)
ocornut committed on 3 Apr 2016
@ocornut
Examples: DX11: Cleanup state backup/restore code (#570)
ocornut committed on 3 Apr 2016
2016-04-02
@Nicolas Guillemot
capture and restore all state
Nicolas Guillemot committed on 2 Apr 2016
@ocornut
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) ...
ocornut committed on 2 Apr 2016
2016-03-26
@ocornut
Trim trailing spaces
ocornut committed on 26 Mar 2016
2016-03-24
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut committed on 24 Mar 2016
2016-01-11
@ocornut
Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut committed on 11 Jan 2016
2015-12-07
@ocornut
Examples: Fixed msvc batch files from warning.
ocornut committed on 7 Dec 2015
2015-12-03
@ocornut
Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
ocornut committed on 3 Dec 2015
2015-11-30
@omar
Merge pull request #420 from RaptorFactor/master ...
omar committed on 30 Nov 2015
@Joshua Boyce
Allow DX11 renderer to be used with devices with lower feature levels.
Joshua Boyce committed on 30 Nov 2015
@ocornut
Examples: DX11: Remove debug flag (#415)
ocornut committed on 30 Nov 2015
2015-11-29
@ocornut
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. ...
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Clarified comments. Removed font merging example from comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
ocornut committed on 29 Nov 2015
2015-11-22
@ocornut
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
ocornut committed on 22 Nov 2015
2015-11-11
@ocornut
Examples: Added /Zi (output debug information) in build_win32.bat files
ocornut committed on 11 Nov 2015
2015-11-08
@ocornut
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ocornut committed on 8 Nov 2015
2015-10-30
@ocornut
Examples: update all examples with same comment (#389)
ocornut committed on 30 Oct 2015
2015-10-13
@ocornut
Examples: Possibly clarified the intent of imgui_impl_* files.
ocornut committed on 13 Oct 2015
2015-10-11
@Nicolas Guillemot
fix POSITION format (ImDrawVert::pos is 2D, not 4D) ...
Nicolas Guillemot committed on 11 Oct 2015
2015-09-10
@ocornut
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
ocornut committed on 10 Sep 2015