History for imgui / examples / directx9_example
2016-04-02
@ocornut
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) ...
ocornut committed on 2 Apr 2016
2016-03-26
@ocornut
Trim trailing spaces
ocornut committed on 26 Mar 2016
2016-03-24
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut committed on 24 Mar 2016
2016-02-08
@ocornut
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
ocornut committed on 8 Feb 2016
2015-12-07
@ocornut
Examples: Fixed msvc batch files from warning.
ocornut committed on 7 Dec 2015
2015-11-29
@ocornut
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. ...
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Clarified comments. Removed font merging example from comments.
ocornut committed on 29 Nov 2015
@ocornut
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
ocornut committed on 29 Nov 2015
2015-11-22
@ocornut
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
ocornut committed on 22 Nov 2015
2015-11-11
@ocornut
Examples: Added /Zi (output debug information) in build_win32.bat files
ocornut committed on 11 Nov 2015
2015-11-08
@ocornut
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ocornut committed on 8 Nov 2015
2015-10-30
@ocornut
Examples: update all examples with same comment (#389)
ocornut committed on 30 Oct 2015
2015-10-18
@Gargaj
NULL out font texture on invalidate ...
Gargaj committed on 18 Oct 2015
2015-10-13
@ocornut
Examples: Possibly clarified the intent of imgui_impl_* files.
ocornut committed on 13 Oct 2015
2015-09-10
@ocornut
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
ocornut committed on 10 Sep 2015
@ocornut
Examples: Added batch files to build Windows examples with VS
ocornut committed on 10 Sep 2015
2015-09-07
@ocornut
Examples: comment on setting the RenderDrawListsFn function.
ocornut committed on 7 Sep 2015
2015-08-25
@ocornut
Examples: DX9, DX11: mapping missing middle mouse button.
ocornut committed on 25 Aug 2015
2015-08-24
@ocornut
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
ocornut committed on 24 Aug 2015
2015-08-13
@ocornut
Examples: DirectX11: resizing buffers dynamically (#299)
ocornut committed on 13 Aug 2015
@ocornut
Examples: DirectX9: tweaks.
ocornut committed on 13 Aug 2015
@ocornut
Examples: DirectX9: resizing vertex and index buffers dynamically (#299)
ocornut committed on 13 Aug 2015
2015-07-21
@ocornut
Updated projects to reference new files (#219) ...
ocornut committed on 21 Jul 2015
2015-07-15
@ocornut
Fonts: added Cousine-Regular.ttf
ocornut committed on 15 Jul 2015
@ocornut
Examples: comments.
ocornut committed on 15 Jul 2015
@ocornut
Examples: Simplified font examples comments.
ocornut committed on 15 Jul 2015
2015-07-07
@ocornut
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
ocornut committed on 7 Jul 2015
@ocornut
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives ...
ocornut committed on 7 Jul 2015