History for imgui / examples / opengl3_example
2015-10-13
@ocornut
Examples: Possibly clarified the intent of imgui_impl_* files.
ocornut committed on 13 Oct 2015
2015-10-04
@radius
add msys2/mingw64 target
radius committed on 4 Oct 2015
2015-09-27
@ocornut
Examples: OpenGL3: saving more of blend state (#347)
ocornut committed on 27 Sep 2015
2015-09-23
@ocornut
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
ocornut committed on 23 Sep 2015
2015-09-10
@ocornut
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
ocornut committed on 10 Sep 2015
@ocornut
Examples: Added batch files to build Windows examples with VS
ocornut committed on 10 Sep 2015
2015-09-09
@ocornut
Comments
ocornut committed on 9 Sep 2015
2015-09-07
@ocornut
Examples: comment on setting the RenderDrawListsFn function.
ocornut committed on 7 Sep 2015
2015-08-29
@ocornut
Examples: OpenGL2/3: save/restore some more state correctly. ...
ocornut committed on 29 Aug 2015
2015-08-28
@ocornut
Examples: Ignore list a little more friendly to Unix systems.
ocornut committed on 28 Aug 2015
2015-08-27
@ocornut
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
ocornut committed on 27 Aug 2015
2015-08-24
@ocornut
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
ocornut committed on 24 Aug 2015
2015-08-20
@ocornut
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)" ...
ocornut committed on 20 Aug 2015
@ocornut
Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
ocornut committed on 20 Aug 2015
2015-08-09
@Thomas Pöchtrager
Minor Windows adjustments
Thomas Pöchtrager committed on 9 Aug 2015
2015-08-08
@Thomas Pöchtrager
Added printf attribute to printf like text formatting functions
Thomas Pöchtrager committed on 8 Aug 2015
2015-07-21
@ocornut
Updated projects to reference new files (#219) ...
ocornut committed on 21 Jul 2015
2015-07-19
@ocornut
Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
ocornut committed on 19 Jul 2015
@ocornut
Tweak
ocornut committed on 19 Jul 2015
@Nik Voss
To support drivers with strict core profiles, a buffer is used for the indices as well (fixes ocornut/imgui#277).
Nik Voss committed on 19 Jul 2015
2015-07-15
@ocornut
Fonts: added Cousine-Regular.ttf
ocornut committed on 15 Jul 2015
@ocornut
Examples: comments.
ocornut committed on 15 Jul 2015
@ocornut
Examples: Simplified font examples comments.
ocornut committed on 15 Jul 2015
2015-07-08
@ocornut
Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264)
ocornut committed on 8 Jul 2015
2015-07-07
@ocornut
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
ocornut committed on 7 Jul 2015
@ocornut
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives ...
ocornut committed on 7 Jul 2015
@ocornut
Removed the majority of size_t from the code. ImVector<> now uses int. (#262) ...
ocornut committed on 7 Jul 2015
2015-07-06
@ocornut
AA branch: ImDrawList: rename commands to cmd_buffer ...
ocornut committed on 6 Jul 2015
2015-07-05
@ocornut
AA branch: ImDrawCmd idx_count -> elem_count
ocornut committed on 5 Jul 2015
@ocornut
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
ocornut committed on 5 Jul 2015