2015-01-11 |
Examples: all supports TextureID in renderer, added LoadFontTexture() function.
ocornut
committed
on 11 Jan 2015
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2015-01-08 |
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
ocornut
committed
on 8 Jan 2015
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Fixed DirectX11 example.
ocornut
committed
on 8 Jan 2015
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2015-01-06 |
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
ocornut
committed
on 6 Jan 2015
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2014-12-10 |
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2014-12-03 |
Examples: DirectX11: moved shader to be close to its usage location,
omar
committed
on 3 Dec 2014
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Examples: adding title to the top of each examples. Cleaning up file headers.
omar
committed
on 3 Dec 2014
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2014-12-01 |
DirectX11 example: fixed projection matrix offset.
ocornut
committed
on 1 Dec 2014
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2014-11-30 |
DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
ocornut
committed
on 30 Nov 2014
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Example apps: accumulate mouse wheel to accodomate for slow framerate.
ocornut
committed
on 30 Nov 2014
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DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
ocornut
committed
on 30 Nov 2014
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Tab->Spaces :( visual studio can't even be trusted for that, oh thanks.
ocornut
committed
on 30 Nov 2014
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DirectX11 example: closing all handler/resources in Cleanup.
ocornut
committed
on 30 Nov 2014
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Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
ocornut
committed
on 30 Nov 2014
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Tab->Spaces :(
ocornut
committed
on 30 Nov 2014
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Added DirectX11 example application (code is too long!)
ocornut
committed
on 30 Nov 2014
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