History for imgui / imgui.h
2015-02-04
@Václav Patejdl
Added tint_col parameter to ImageButton
Václav Patejdl committed on 4 Feb 2015
@ocornut
Cleanup of previous merge. Moved rarely used Get/Set InternalState functions to the bottom of the list to avoid being misleadnig.
ocornut committed on 4 Feb 2015
@ocornut
Merge branch 'master' of https://github.com/jtilander/imgui into jtilander-master ...
ocornut committed on 4 Feb 2015
2015-02-03
@ocornut
Avoid requesting IO.WantCaptureMouse if earlier click/hold was outside of ImGui window
ocornut committed on 3 Feb 2015
2015-02-02
@ocornut
Comments
ocornut committed on 2 Feb 2015
@ocornut
Added ImGuiWindowFlags_NoCollapse flag
ocornut committed on 2 Feb 2015
2015-02-01
@Jim Tilander
Merged changes from original master
Jim Tilander committed on 1 Feb 2015
@ocornut
Version number 1.31 wip
ocornut committed on 1 Feb 2015
@ocornut
Removed the dependency on realloc functionality #117 + fixed one alloc in NewFrame()
ocornut committed on 1 Feb 2015
@ocornut
Added comment on MemFreeFn as suggested by #119
ocornut committed on 1 Feb 2015
@ocornut
Warning fixes (fix #118)
ocornut committed on 1 Feb 2015
2015-01-31
@Jim Tilander
Enabled us to create the internal state on client side allocated memory, e.g. a heap
Jim Tilander committed on 31 Jan 2015
@Jim Tilander
Added a way to replace the internal state pointer so that we can optionally share it between modules (e.g. multiple DLLs)
Jim Tilander committed on 31 Jan 2015
@Jim Tilander
Removed the dependency on realloc functionality
Jim Tilander committed on 31 Jan 2015
@ocornut
Version change
ocornut committed on 31 Jan 2015
@ocornut
Embedded a mouse cursor that can be drawn for you by setting io.MouseDrawCursor
ocornut committed on 31 Jan 2015
@ocornut
ImColor::HSV() helper + color buttons demo
ocornut committed on 31 Jan 2015
@ocornut
Added ImColor() inline helper. Image/ImageButton() now takes ImVec4 for consistency and honor window alpha.
ocornut committed on 31 Jan 2015
@ocornut
Exposed ColorConvertHSVtoRGB, ColorConvertRGBtoHSV, ColorConvertFloat4ToU32
ocornut committed on 31 Jan 2015
@ocornut
Added ImageButton() using regular framing + override framing size (#73)
ocornut committed on 31 Jan 2015
@ocornut
ImDrawList::AddCallback() allows for custom rendering (e.g. 3D scene inside a imgui widget))
ocornut committed on 31 Jan 2015
@ocornut
Added ImDrawList::SplitDrawCmd() to force multiple draw calls for depending rendering/blending + Comments
ocornut committed on 31 Jan 2015
2015-01-29
@ocornut
Added io.DisplayVisibleMin / io.DisplayVisibleMax to allow for virtual / scrolling display. ...
ocornut committed on 29 Jan 2015
@ocornut
ImDrawList::AddImage() color parameter defaults to white
ocornut committed on 29 Jan 2015
@ocornut
GetVoidPtr() functions like GetInt, GetFloat. Renamed GetIntPtr/GetFloatPtr to GetIntRef/GetFloatRef
ocornut committed on 29 Jan 2015
2015-01-28
@Daniel Collin
Added Set/GetVoidPtr in ImGuiStorage
Daniel Collin committed on 28 Jan 2015
2015-01-22
@ocornut
Added IsItemActive() - replace IsItemFocused() ...
ocornut committed on 22 Jan 2015
@ocornut
Added comments
ocornut committed on 22 Jan 2015
2015-01-21
@ocornut
Added InvisibleButton()
ocornut committed on 21 Jan 2015
2015-01-18
@ocornut
Added stub for obsolete GetDefaultFontData() to help the user upgrading
ocornut committed on 18 Jan 2015