2018-09-10 |
Docking: Updating LastFrameActive earlier in Begin() because BeginDocked() will need to use it. Extracted some code into a DockNodeIsDropAllowedOne() function. Comments.
omar
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on 10 Sep 2018
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Docking: Added SetNextWindowUserType() + user type filtering in dockspace and window merging. Added DockSpace() flag ImGuiDockFlags_NoSplit. Renaming. Reworked the DockNodeUpdateFindOnlyNodeWithWindows code so DockNodeUpdate can access the first window.
omar
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on 10 Sep 2018
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Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem().
omar
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on 10 Sep 2018
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2018-09-07 |
Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067)
omar
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on 7 Sep 2018
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Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. (#2066)
omar
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on 7 Sep 2018
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2018-09-06 |
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Docking: Added Docking system. (Part 3) (#351)
omar
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on 6 Sep 2018
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Docking: Added Docking system. (Part 2) (#351)
omar
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on 6 Sep 2018
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Docking: Added empty skeleton/sections to facilitate diff/patch of incoming code (otherwise git gives us a messier patch).
omar
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on 6 Sep 2018
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Docking: Added ImVec2[] non const operator. Added ImStrSkipBlank. Reseting some values earlier in Begin. Added IMGUI_DEBUG_LOG() helper. Added docking source code section.
omar
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on 6 Sep 2018
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Tabs: Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem() + demo. (#261, #351)
omar
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on 6 Sep 2018
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Added ImGuiWindowFlags_UnsavedDocument flags.
omar
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on 6 Sep 2018
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Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to
b48e295 )
omar
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on 6 Sep 2018
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Internals: Split RenderTextClipped into two functions.
omar
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on 6 Sep 2018
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Version 1.66 WIP
omar
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on 6 Sep 2018
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Version 1.65
omar
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on 6 Sep 2018
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Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. (#1718, #2036)
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omar
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on 6 Sep 2018
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Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036)
omar
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on 6 Sep 2018
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Refactor: Moved ImFile functions. (#2036)
omar
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on 6 Sep 2018
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Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. (#2036)
omar
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on 6 Sep 2018
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2018-09-05 |
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Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) (#2036)
omar
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on 5 Sep 2018
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Internals: Refactor: Moved render functions to their own section. (#2036)
omar
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on 5 Sep 2018
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Viewport: Making the code a little more sturdy (flag changes) + added descriptions. (#1542)
omar
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on 5 Sep 2018
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Merge branch 'master' into viewport + added viewport ConfigFlags/BackendFlags
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omar
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on 5 Sep 2018
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Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
omar
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on 5 Sep 2018
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Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
omar
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on 5 Sep 2018
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Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
omar
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on 5 Sep 2018
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