History for imgui / examples / imgui_impl_glfw.cpp
2018-11-23
@omar
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar committed on 23 Nov 2018
@omar
Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar committed on 23 Nov 2018
2018-11-08
@omar
Merge branch 'master' into viewport + specific changes for GLFW callbacks ...
omar committed on 8 Nov 2018
@omar
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar committed on 8 Nov 2018
2018-11-05
@omar
Merge branch 'master' into viewport
omar committed on 5 Nov 2018
2018-09-26
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Sep 2018
2018-09-20
@omar
Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542)
omar committed on 20 Sep 2018
@omar
Examples: Referring to missing gamepad support in back-end that are missing it.
omar committed on 20 Sep 2018
2018-09-14
@omar
Merge branch 'master' into viewport ...
omar committed on 14 Sep 2018
2018-09-13
@omar
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar committed on 13 Sep 2018
2018-08-25
@omar
Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542)
omar committed on 25 Aug 2018
2018-08-01
@omar
Merge branch 'master' into viewport ...
omar committed on 1 Aug 2018
@omar
imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941)
omar committed on 1 Aug 2018
2018-07-17
@omar
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542)
omar committed on 17 Jul 2018
2018-07-09
@omar
Merge branch 'master' into viewport ...
omar committed on 9 Jul 2018
2018-07-08
@omar
Merge branch 'master' into viewport ...
omar committed on 8 Jul 2018
2018-07-04
@omar
Examples: Comments, bits of documentation
omar committed on 4 Jul 2018
2018-07-02
@omar
Merge branch 'master' into viewport ...
omar committed on 2 Jul 2018
2018-06-30
@omar
Examples: Comments to clarify how the keyboard data is indexed.
omar committed on 30 Jun 2018
2018-06-29
@omar
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
omar committed on 29 Jun 2018
@Aiekick
add hand cursor support (+11 squashed commit)
Aiekick authored on 29 Jun 2018 omar committed on 29 Jun 2018
2018-06-22
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Jun 2018
2018-06-20
@omar
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#1887)
omar committed on 20 Jun 2018
2018-06-12
@omar
Merge branch 'master' into viewport ...
omar committed on 12 Jun 2018
2018-06-11
@omar
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
omar committed on 11 Jun 2018
2018-06-10
@omar
Merge branch 'examples_refactor2' into viewport (#1870) ...
omar committed on 10 Jun 2018
2018-06-08
@omar
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) ...
omar committed on 8 Jun 2018
2018-06-07
@omar
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542)
omar committed on 7 Jun 2018
2018-05-25
@omar
Merge branch 'master' into viewport ...
omar committed on 25 May 2018