History for imgui / imgui.cpp
2016-05-29
@ocornut
CollapsingHeader() with close button adapt to horizontal scrolling (#600)
ocornut committed on 29 May 2016
@ocornut
Fix selectable/tree node not reaching right-side of contents size when horizontal scrolling is active and no explicit size is known
ocornut committed on 29 May 2016
@ocornut
Fixed GetWindowContentRegionMax() being off by ScrollSize amount when SizeExplicit is set + caching ContentsRegionRect. ...
ocornut committed on 29 May 2016
@ocornut
Comments (#676, #655)
ocornut committed on 29 May 2016
2016-05-28
@ocornut
Demo: Tree: showing how to align tree node label with current x position (#324, #581)
ocornut committed on 28 May 2016
@ocornut
Added optional Indent() Unindent() width (#324, #581)
ocornut committed on 28 May 2016
@ocornut
Added TreeAdvanceToLabelPos() (#581)
ocornut committed on 28 May 2016
@ocornut
TreeNodeEx(): ImGuiTreeNodeFlags_AlwaysOpen->ImGuiTreeNodeFlags_Leaf, + added ImGuiTreeNodeFlags_Bullet (#324, #581)
ocornut committed on 28 May 2016
@ocornut
SetNextWindowSizeConstraint -> SetNextWindowSizeConstraints (#668)
ocornut committed on 28 May 2016
@ocornut
BeginMenu: a menu that becomes disabled when open gets closed down, facilitate user's code (#126)
ocornut committed on 28 May 2016
2016-05-22
@ocornut
Comments (#335)
ocornut committed on 22 May 2016
2016-05-21
@ocornut
Fixed compile issue (bloody git stashes) (#668)
ocornut committed on 21 May 2016
@ocornut
Added SetNextWindowSizeConstraint() + demo code (#668)
ocornut committed on 21 May 2016
@ocornut
Minor sizing refactor, should be no-op. Making it a commit for further bisection since sizing code is super brittle. (#668)
ocornut committed on 21 May 2016
@ocornut
Resizing window doesn't rely on MouseDelta anymore, but rather recompute expected size based absolute mouse coords. (#668) ...
ocornut committed on 21 May 2016
@ocornut
Minor bits
ocornut committed on 21 May 2016
2016-05-17
@ocornut
CheckStacksSize() added literal strings in IM_ASSERT calls to reach end-user on common failure
ocornut committed on 17 May 2016
2016-05-16
@ocornut
Including limits.h again to get INT_MAX, assuming previous report of missing limits.h was erroneous (#1, yes, issue ONE!)
ocornut committed on 16 May 2016
@ocornut
Added NewLine() (very shy reminder that #97 isn't done)
ocornut committed on 16 May 2016
@ocornut
Build fix
ocornut committed on 16 May 2016
@ocornut
InputText(): Fixed cursor rendering on first character when framepadding is 0.0 (following #601)
ocornut committed on 16 May 2016
@ocornut
ImGuiListClipper: removed assert (#662)
ocornut committed on 16 May 2016
@ocornut
ImGuiListClipper new version, detect height automatically, fix compatibility with SetScrollPosHere (#662)
ocornut committed on 16 May 2016
2016-05-13
@ocornut
Metrics window: coarse clipping the detailed vertex buffer for pleasure and benefits.
ocornut committed on 13 May 2016
@ocornut
ButtonBehavior(), fixed subtle old bug when a repeating button would also return true on release + comments (#656)
ocornut committed on 13 May 2016
@ocornut
Fixed repeating button behavior triggering twice, typically affect the +/- of InputInt/InputFloat and user repeating buttons (#656) ...
ocornut committed on 13 May 2016
2016-05-12
@ocornut
Fixed TitleBg/TitleBgActive color being rendered above WindowBg color, being inconsistent and causing visual artefact (#655) ...
ocornut committed on 12 May 2016
2016-05-11
@ocornut
Fixed incorrect parameter to ButtonBehavior() in Columns code - had no side-effect (#649) ...
ocornut committed on 11 May 2016
@ocornut
Comments / todos
ocornut committed on 11 May 2016
2016-05-10
@ocornut
Modal: fixed non-child window stacked over a modal losing its hoverabilty/focusability (#615, #604)
ocornut committed on 10 May 2016