| 2018-11-30 | 
            
             
                Merge branch 'viewport' into docking
                
                 
            
                  
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                Added ShowAboutWindow(), About Window now showing various config/build information.
                
                 
            
                  
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                Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
                
                 
            
                  
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                Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
                
                 
            
                  
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| 2018-11-29 | 
            
             
                When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
                
                 
            
                  
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      on 29 Nov 2018
    
  
                  
                 
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| 2018-11-27 | 
            
             
                Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
                
                 
            
                  
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      on 27 Nov 2018
    
  
                  
                 
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| 2018-11-26 | 
            
             
                Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
                
                 
            
                  
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| 2018-11-23 | 
            
             
                Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
                
                 
            
                  
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      on 23 Nov 2018
    
  
                  
                 
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                Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
                
                 
            
                  
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| 2018-11-22 | 
            
             
                Version 1.67 WIP
                
                 
            
                  
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                Version 1.66
                
                 
            
                  
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| 2018-11-21 | 
            
             
                Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
                
                 
            
                  
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                Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
                
                 
            
                  
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| 2018-11-15 | 
            
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                Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
                
                 
            
                  
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| 2018-11-13 | 
            
             
                Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
                
                 
            
                  
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      on 13 Nov 2018
    
  
                  
                 
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| 2018-11-09 | 
            
             
                Update README.md
                
                 
            
                  
                    omar
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      on 9 Nov 2018
    
  
                    
                  
                  GitHub
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      on 9 Nov 2018
    
  
                  
                 
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| 2018-11-08 | 
            
             
                Merge branch 'master' into viewport + specific changes for GLFW callbacks
                
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                Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
                
                 
            
                  
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                Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
                
                 
            
                  
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      on 8 Nov 2018
    
  
                  
                 
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| 2018-11-06 | 
            
             
                Merge branch 'viewport' into docking
                
                 
            
                  
                  omar
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      on 6 Nov 2018
    
  
                  
                 
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| 2018-11-05 | 
            
             
                Merge branch 'master' into viewport
                
                 
            
                  
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      on 5 Nov 2018
    
  
                  
                 
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                ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
                
                 
            
                  
                  omar
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      on 5 Nov 2018
    
  
                  
                 
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