History for imgui / imgui.cpp
2016-08-21
@ocornut
Internal tidying up, moved code to CalcNextScrollFromScrollTargetAndClamp() so it can be reused by upcoming nav code.
ocornut committed on 21 Aug 2016
@ocornut
ImRect: Added Translate() helper, removed redundant and misleading Reduce()
ocornut committed on 21 Aug 2016
@ocornut
Added IsItemHoveredOrFocused() (provisional name), better handling of popup/tooltip positioning when using mouse+nav (#323)
ocornut committed on 21 Aug 2016
@ocornut
Nav: Fixed entering child with PadActivate not setting ActiveIdSource to Nav (#323)
ocornut committed on 21 Aug 2016
@ocornut
Nav: Hovering MenuItem/Selectable with mouse makes NavId, matching what seems to be Windows beahvior at least for menus (#323)
ocornut committed on 21 Aug 2016
2016-08-20
@ocornut
Nav: Mouse pos passed to backend always rounded, so that lossy application of non-integer mouse pos doesn't lead to undesirable movement (#3
ocornut committed on 20 Aug 2016
@ocornut
Nav: Clearing mouse hover flag using MouseClicked[] test instead of MouseDown[] so that invalid mouse button won't keep breaking nav (#323)
ocornut committed on 20 Aug 2016
@ocornut
Nav: Tidying up. Comments. (#323)
ocornut committed on 20 Aug 2016
@ocornut
Nav: Fixed a bug where mouse positioning requests would be sent while opening submenus with mouse (#323)
ocornut committed on 20 Aug 2016
@ocornut
Nav: Comments + fixed handling of PadLeft in menus (fix e55882f) (#323)
ocornut committed on 20 Aug 2016
@ocornut
Renamed function (#323)
ocornut committed on 20 Aug 2016
2016-08-15
@ocornut
Metrics: 64-bit display fix
ocornut committed on 15 Aug 2016
@ocornut
Nav: NavHighlight gets its own color (default to Header color), made rectangle thicker (#323)
ocornut committed on 15 Aug 2016
@ocornut
Nav: Exposed RenderNavHighlight() in imgui_internal.h to increase discoverability and reordered arguments to be more consistent (#323)
ocornut committed on 15 Aug 2016
@ocornut
Nav: Fixed clipping rect of navigation highlight, notably for collapsing arrow (#323)
ocornut committed on 15 Aug 2016
2016-08-13
@ocornut
InputText: Fixed calling callback on frame of losing active id, fix part of 848e62b (nav branch only) ...
ocornut committed on 13 Aug 2016
2016-08-11
@ocornut
Merge branch 'master' into 2016-07-navigation
ocornut committed on 11 Aug 2016
@ocornut
Minor shuffle to ease merging branches. (tentative. fugly but those fields will be removed anyway)
ocornut committed on 11 Aug 2016
@ocornut
Minor shuffle to ease merging branches.
ocornut committed on 11 Aug 2016
2016-08-07
@ocornut
Nav: DragBehavior: Adjust minimum step to displayed precision when using navigation (#323, #180)
ocornut committed on 7 Aug 2016
@ocornut
Nav: DragBehavior: Fix for fast speed (#323 #180)
ocornut committed on 7 Aug 2016
@ocornut
Selectable/MenuItem: Not activated on Click but only on Release is more standard (#126, #245, #323) ...
ocornut committed on 7 Aug 2016
@ocornut
Refactored rare transient bool stacks into a set of flags, added unexposed ImGuiItemFlags_SelectableDontClosePopup (#323)
ocornut committed on 7 Aug 2016
@ocornut
Nav: Tweaked default highlight clipping (clipped by scrollbar) and removed subtle background (#323)
ocornut committed on 7 Aug 2016
@ocornut
Nav: Added ImGuiCol_NavWindowingHighlight into style (#323)
ocornut committed on 7 Aug 2016
@ocornut
Nav: Fixed bug where pressing NavInput(Triangle) to turn slider/drag into text input would then change subsequent NavActivate as well (#323)
ocornut committed on 7 Aug 2016
@ocornut
Nav: Allow PadLeft to close a menu (#323)
ocornut committed on 7 Aug 2016
@ocornut
Merge remote-tracking branch 'origin' into 2016-07-navigation
ocornut committed on 7 Aug 2016
@ocornut
BulletText(): doesn't stop displaying at the ## mark
ocornut committed on 7 Aug 2016
@ocornut
Nav: Failed movement request with no current NavId fallback to an InitDefaultRequest so that we always land somewhere on first move (#323)
ocornut committed on 7 Aug 2016